Condi build advice (PvP)
http://gw2skills.net/editor/?vRAQNAW7Yjc0Q5NWcD+1A/NOwFKaa0GfB8qDgDIu157HA-TZxFwAHuAAOLDA4gAg4JAca/BA
My favourite condi build, very dynamic, if you dont like corrupt boons, try changing it with Well of Corruption.
For condi necro, blood magic doesnt have many benefits as it does for more power oriented builds, so i would rather take other two, preferably soul reaping, since as condi necro you would need some better lf generating and free spectral armour isnt that bad.
here is a corruption build but tricky as you put on yourself conditions but the signet help so transfer them back with low cd and also heal skill is on 20 sec cd
blood is power is also good skills when torment transferred and 8 might stakc so your condi dmg will be above 2k
http://gw2skills.net/editor/?vRAQNAW7Yjc0QnNWeDO3A/NOwFKaa0GRL8qDgFIu1dwIA-TJhHwAv2fAwFBAZZgAPBAA
Brilliant, thanks for the help
Condi necro is very very very hard to play well right now, but it is an option for casual play. When Gee buffs scepter it could possibly work again, but right now condi necro is bad because burns got buffed while bleeds got nerfed in comparison. Right now in pvp, the only viable condi builds burst burning application. Torment centric condition mesmers are viable too, but power Mesmer outclasses them. But condi necro is too focused on weak bleed stacks, which hurts it a lot.
You still have some burst with terror and signets, and you can still 1v1 most things using a carrion amulet as long as you have the life force. The teamfights damage is pretty weak though due to AoE cleanse and general frailty.
I was too busy with revenant to try a condi reaper build, but I’d imagine it’d be viable due to better burning alone. Deathly chill needs to be buffed some more as well.
Taking a break from GW2 to play various
Nintendo games..
Here is the build I am running now. It does very well 1v1 against most builds, and will almost always destroy another condi build.Not the best in team fights, but still not horrible either. I know dhuumfire isn’t really popular on base necro right now, but after I tested it, compared to death perception it ended up doing more damage after 2 seconds of burning than a regular life blast crit on the same build, so I stuck with it. Its also nice using Life Blast as a filler skill while my other stuff is on CD.
As a whole, Condi necro isn’t exactly the best build to be running right now, but Its still fine in regular pvp , and might be amazing next patch if Scepter and bleeds get buffed!
w8 for HOT as condi reaper might be a thing
build tested and some variant
http://gw2skills.net/editor/?vRAQJAWRnc0AlbitbCe2A0biFcBLuK2FHjUph2Q0C6qFAaBA-TZhAwAeuEAT3fY0DAYcZAAHBAA
chill will do 500-780 dps
burning 4-5 stacks can do up to 2800 dps
poison 3-16 stacks can do up to 1.4 dps (short duration)
direct dmg will do 1-2k dps
with some variation you can take decimate defenses so you vulnerability adds to your crit chance so 12 stacks =24% crit chance and 25stacks = 50% crit chance but you will lose some might stacking and life force regen with GS
like this variation
http://gw2skills.net/editor/?vRAQJAWRnc0AlbitbCWbC0biFcBLuK+FDjUph2Q0C6qFAaBA-TZhAwAeuEAT3fY0DAYcZAAHBAA
your might stacking will refill your life force but probable below 50% hp or you need to fight close to an ele or guard at least the beginning of the fight
Thanks for all the advice, its been superb! I know that condi necro is hard to play, and a little subpar, especially in spvp, but i enjoy it a lot and the difficulty of the build and playstyle will hopefully make me a better player…talking dodging, situational awareness etc. Actually having a blast with the builds you’ve give me, any class without low cd cleanse just melts, talking casual unranked here but still. Good to know that despite all the negative threads i read since starting playing gw2 a month ago…playing whatever you want can still work. Also…compared to all the other profession forums, necro is one of the more constructive in terms of advice and criticism. Thanks for not berating me and helping out
EDIT: something i wanted to ask, why do no builds take lingering curse, the extra condi damage and duration seems obvious?? Also, does increasing a condi duration mean the same damage over a longer period, thus lowering the burst potential?
(edited by Loki.9412)
longer duration mean more damage over time
the more you can pressure your enemy to cleanse early just make you more potent to kill with ease. how many time i have died of 2 burning stack but i had no cleanse ready….
LC is good trait depend on what you take . WS trait is good as it make you enemy weaken thus less dmg to you. but take it with carrion means no crit dmg so no weaken proc but while entering DS.
also fight on a point mean aoe skills are more viable thus i took CPC as i ca perma weaken for 12 sec which is huge duration for aoe. also its poison field so when blasted also weaken aoe. thus i took LC trait so my scepter will be more potent.