Condition Necro
Carrion is the least useful of the viable ones. Not even going to mention the embarrassment that is Shaman’s.
Rampager is conceivable for general PVE as it will work well with barbed precision. Although Sinister would work just as well.
Rabid is a good all round set with the added toughness and also synergises with barbed precision. It’s my current necro condi set but I’ll be making a sinister set to play with.
For PVP/WVW roaming, most people would say Dire because of the toughness and vitality. It’s pretty meta atm.
For WvW zerg, you wouldn’t use a condition build but more of a hybrid power/support build. Wells, Marks, possibly with Knight’s gear for survivability. As you’re in a zerg, you’ll have plenty of might stacks,
I typed up a big thing and realized that I completely misread what you were asking
so….
Short Answer from at least me:
I have 5 Necromancers. 3 are currently power based and 2 are Condi based.
PvE: Berserker and Sinister
Dungeons/Fractals: Berserker and Sinister. (I do not bring my necromancers to group dungeons. unless it is a stupidly casual we dont care kind of for fun run., usually leveling friends Alts. So my Dungeon Necromancer adventures are Solo Expeditions)
WvW roaming: Berserker, Sinister, Dire, PvT
WvW Zerg: Beserker and PvT
PvP: Barbarian, (I tend not to run Condi in PvP just not really my <current> playstyle. )
But, we don’t have sinister ascended trinkets already
Carrion is the least useful of the viable ones.
Wrong.
Rampager is conceivable for general PVE as it will work well with barbed precision. Although Sinister would work just as well.
Sinister > Rampager.
If you want to do the most damage: Sinister > Carrion > Rabid > Dire.
Rampager should only be used in combo with Carrion or Dire to buff crit chance.
If you want to be tanky: Dire > Carrion/Rabid mix > Carrion > Rabid > Sinister.
You basically need to pick traits and weapons first and then figure out your own sweetspot for offense vs defense by adjusting the gear stats.
Carrion is the least useful of the viable ones.
Wrong.
Rampager is conceivable for general PVE as it will work well with barbed precision. Although Sinister would work just as well.
Sinister > Rampager.
If you want to do the most damage: Sinister > Carrion > Rabid > Dire.
Rampager should only be used in combo with Carrion or Dire to buff crit chance.If you want to be tanky: Dire > Carrion/Rabid mix > Carrion > Rabid > Sinister.
You basically need to pick traits and weapons first and then figure out your own sweetspot for offense vs defense by adjusting the gear stats.
If we’re talking PVE, I doubt Carrion would be as much use as Rabid. I could see them as being of more use in PvP, but I don’t play PvP so Carrion is of little use to me.
This is what I generally run for PvE stuff, but I do motly solo stuff with him. People don’t like condi necros in groups for some reason :P
It’s the chain I beat you with until you
recognize my command!”
Carrion is the least useful of the viable ones.
Wrong.
Rampager is conceivable for general PVE as it will work well with barbed precision. Although Sinister would work just as well.
Sinister > Rampager.
If you want to do the most damage: Sinister > Carrion > Rabid > Dire.
Rampager should only be used in combo with Carrion or Dire to buff crit chance.If you want to be tanky: Dire > Carrion/Rabid mix > Carrion > Rabid > Sinister.
You basically need to pick traits and weapons first and then figure out your own sweetspot for offense vs defense by adjusting the gear stats.
If we’re talking PVE, I doubt Carrion would be as much use as Rabid. I could see them as being of more use in PvP, but I don’t play PvP so Carrion is of little use to me.
I think anything with power damage is going to be better in pve, so carrion > rabid
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