Hello everyone!
I’ve been watching some videos on YouTube and talking with some other players here on forum some months ago (I’m kinda out of GW2 because of the Master’s Degree is taking away my time =x), but I’m planning on creating another Condi Necro build for sPvP.
If anyone can give me advices and answer my questions, I’ll be really grateful!
First, a link to the current build I’m using:
http://gw2skills.net/editor/?fRAQNAW7Yjc00bb5NG3wfbigBRyWfi+QgJU+NKA-TVRAwAAOCAiVGs5CAkTXAnHAAA-w
The questions:
1) I’m not sure about my utility spells. While I really wanted to use Flesh Wurm (because of the Mobility), Corrupt Boon and Spectral Walk are a MUST and Spectral Wall is another Fear (and one I can control easily). Spectral Wall not only gives me (and teammates) a boost of Survivability, but also Fear, which is AWESOME against those LOVELY Rogues. Do you think I should dump one for the Flesh Wurm?
2) The decision from topic one is important for this one: I’m not sure I’f I should use Spectral Mastery (Soul Reaping IV) or Path of Midnight (Soul Reaping III).
Path of Midnight allows me to Fear more and that is awesome, but If I’m planning to use both Spectral Walk AND Spectral Wall, Spectral Mastery is really good. Reducing in 20% the cooldown on a guaranteed Fear is awesome, not to mention the Swiftness (and Mobility) from Spectral Walk.
If I’ll only use Spectral Walk, maybe I could switch Spectral Attunement (Curses X) for Path of Corruption (Curses XIII).
What do you guys think of it?
3) Can someone help me with Amulets and Weapon sigils, please? I’ve chosen from what sounds good, but I’m not sure if those are really the better I can get.
4) Scepter + Dagger or Scepter + Warhorn?
I’ve noticed both are good, so I’m taking suggestions. Dagger seems nice, since it can apply Blindness, but Warhorn can Daze (only 2 seconds, unfortunatly) and can add Swiftness to you and Cripple on a foe.
Ok, that cover up the questions about the build.
I have one last question, not aboud the build but about HOW TO PLAY, lol.
Ok, so I have both a Staff and Scepter/X (Dagger or Warhorn), but I’m not sure what i should be doing.
From what people speak in YouTube guides, Necromancer’s Scepter Auto-Attack (Scepter 1) is really good, and Scepter 3 can inflict heavy damage when you’ve just used Corrupt Boon, since it damages per condition.
On the other hand, Staff Mastery reduces all Staff’s cooldowns by 20%, which means i can almost apply Bleed (Staff 2) all the time, not to mention Chill, Fear and Condition Transfer.
I’m not really sure what I should do with my “filler spells”. Should I use all my Staff spells, change to Scepter, use the heavy hitters and than I auto-attack until all Staff-skills are refreshed?
Or should i stay more time on Staff, that allows me to almost spam bleed (Staff 2), only changing to Scepter/X when i want to use some specific spells (Like Scepter 3 to damage per condition, Scepter 2 to Cripple, Dagger 4 to apply Blindness or Warhorn 4 to apply Daze)?
Or there is no “optimal” choice? So in which scenario should I use each approach?
I’m fairly new to the game and I’m testing out the way I can, but I still lack the “vision” to evaluate which strategy is the strongest.
Thank you for reading this far and thank you again if you can help me in any way!