Condition Necro and burning

Condition Necro and burning

in Necromancer

Posted by: Engels.8537

Engels.8537

Q:

I think it would be the solution to all condition necros,

The main problem we face it’s the lack of burst damage against single targets and burning, in my humble opinion, could be the answer,

At the moment our only source of damage is bleeding, hard to stack with our eternal cast times and easy to remove,

Other condition classes have access to burning like rangers, engis and mesmers, plus they are able to stack bleeding much faster than us, even they are able to do some physical damage,

I don’t think that necros are weak, opposite I think we are great, except a few bugs and lack of proper trinkets,

In my opinion, instead of making new conditions, burning seems to be the easiest and fastest solution,

Regards,

Don’t talk to me about toughness and vitality, damage avoidance is all in this game

Condition Necro and burning

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

You do realize that would make us the only profession capable of causing every condition, right?

More to the point, however, is that Burning just doesn’t fit thematically with necros.

Dragonbrand |Drarnor Kunoram: Charr Necro
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Condition Necro and burning

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Posted by: Sheobix.8796

Sheobix.8796

I don’t really see burning as a way to “fix” necromancer conditions… neither does it fit in with the style of the class (i’m a necromancer.. I burn people!) I’m pretty sure Anet just removed the 25 cap to bleeding to fix our problem.

Condition Necro and burning

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Posted by: Engels.8537

Engels.8537

I understand that burning doesn’t fit, but at this point “fitting” is my last concern,

Removing the 25 cap to bleeding won’t fix our lack of burst damage, nobody’s able to stack // survive more than 25 bleeding with 1400+ condition damage anyway,

Don’t talk to me about toughness and vitality, damage avoidance is all in this game

Condition Necro and burning

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Posted by: Sheobix.8796

Sheobix.8796

I understand that burning doesn’t fit, but at this point “fitting” is my last concern,

Removing the 25 cap to bleeding won’t fix our lack of burst damage, nobody’s able to stack // survive more than 25 bleeding with 1400+ condition damage anyway,

If you’re worried about burst damage, you obviously should not be playing a conditionmancer and go roll a power based wellbomber. And you said it yourself, nobody is able to stack/survive more than 25 bleeding with 1400+ cond dmg.
the problem people are facing is that when using a condition based build, they run into the bleed cap because other players also use bleeds. The damage is fine, people are able to rock in pvp to some extent with their conditions and for the most part, making burn the condition to solve our problems doesn’t fit with the whole Necro thang.

2nd thing, how do you propose burning solves our “lack” of burst damage? it’s a DoT based condition just like bleed, it will take time for the damage to completely unload anyway.

Condition Necro and burning

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Posted by: Gyler.8150

Gyler.8150

What about if we use say Charrzooka?

Condition Necro and burning

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Posted by: Fiesbert.9816

Fiesbert.9816

You can apply burning through runes http://wiki.guildwars2.com/wiki/Rune_of_Balthazar and use http://wiki.guildwars2.com/wiki/Putrid_Mark or http://wiki.guildwars2.com/wiki/Plague_Signet or http://wiki.guildwars2.com/wiki/Deathly_Swarm to move Burning from yourself to enemies. Note that all conditions transfered by yourself will use your condition damage instead of whatever their value was before.

Necro autoattack/minion DPS http://tinyurl.com/8wd6lv6
DS battle tank http://tinyurl.com/8dv5q9p

Condition Necro and burning

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Posted by: Sheobix.8796

Sheobix.8796

What about if we use say Charrzooka?

you sir, get the post of the evening award. XD charrzookas are so OP. We should nerf them or make it a necro exclusive. ….

jk

Condition Necro and burning

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Posted by: Dibrom.6408

Dibrom.6408

You do realize that would make us the only profession capable of causing every condition, right?

More to the point, however, is that Burning just doesn’t fit thematically with necros.

We can’t do and wouldn’t be able to do confusion.
Mesmers can already do every condition in the game expect fear.
Engineers can already do every condition in the game except fear.
Rangers can already do every condition in the game except confusion.

Arenanet: The paragon of truth.

Condition Necro and burning

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Posted by: Vorz.7952

Vorz.7952

If I’m not mistaken we have the most condition manipulation skills in the game. So you want to buff our burst cond damage to the level of engi, rangers and mesmers?

Is it balanced if we do the same damage and have the best cond removal and epidemic? There’s gotta be a trade off somewhere. I don’t want 8 identical classes. I want variety and with that I have to accept that some are better at things than others.

Condition Necro and burning

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Posted by: Poxxia.1547

Poxxia.1547

It is actually possible to build a necro that apply a lot of condition-pressure and moderate burst. You can’t have super-burst and condition-pressure, but you can have super condition-pressure and moderate burst. I don’t think it is what I would go for in serious tpvp, but for pugs it works wonders.

Condition Necro and burning

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

You do realize that would make us the only profession capable of causing every condition, right?

More to the point, however, is that Burning just doesn’t fit thematically with necros.

We can’t do and wouldn’t be able to do confusion.

Wrong. It requires using Spectral Wall (an Ethereal Combo field) and either Staff #1/Bone Fiend attack (projectile combo puts out confusion) or one of our blast finishers (Putrid Mark, Putrid Explosion, or Necrotic Traversal) to give chaos armor (which then deals confusion).

Dragonbrand |Drarnor Kunoram: Charr Necro
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(edited by Drarnor Kunoram.5180)

Condition Necro and burning

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Posted by: alanis.6094

alanis.6094

You do realize that would make us the only profession capable of causing every condition, right?

More to the point, however, is that Burning just doesn’t fit thematically with necros.

We can’t do and wouldn’t be able to do confusion.

Wrong. It requires using Spectral Wall (an Ethereal Combo field) and either Staff #1/Bone Fiend attack (projectile combo puts out confusion) or one of our blast finishers (Putrid Mark, Putrid Explosion, or Necrotic Traversal) to give chaos armor (which then deals confusion).

Or alternatively, and a much easier way, just use Corrupt Boon on someone with Retaliation and you’ll get 3 stacks of Confusion, which is fun to spread around (1k dmg per activation).

Drusilla Ina Alanis
<The Undead Lords>
Since 1994 – undeadlords.net

Condition Necro and burning

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Or alternatively, and a much easier way, just use Corrupt Boon on someone with Retaliation and you’ll get 3 stacks of Confusion, which is fun to spread around (1k dmg per activation).

Eh, I was just listing the methods that didn’t require any other factors over the Necro himself.

Once you add in other factors, it’s easy to cause every condition. A Guardian popping his Justice near you lets you inflict burning.

Dragonbrand |Drarnor Kunoram: Charr Necro
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I’m a Geeleiver