E.A.D.
Condition cleanse order?
E.A.D.
Stability gets removed last for other classes but first for the necromancer because we don’t boonspam.
Condition removal has no set order, other than the specific cleanses (such as Hide in Shadows).
Boon removal, however, does have a set order that is unique to each skill.
Wow.. so no order of removal.. that sucks..
So stacked conditions vs duration conditions don’t have an order of removal/conversion?
No wonder this game isn’t esport ^^
Too many unexplained mechanics and random application/spread of condi’s and boons..
meh..
E.A.D.
It works the same way it did in GW1 with hexes, the most recent is the one removed. That’s a pretty common system, it is also the reason that Necromancers can even exist as a condition class despite having relatively weak damaging condition stacking. Instead of applying 25 bleeds that get removed in 1 second because they are the only thing on the target, we apply 12-15, and then they get “covered” in basically every other condition in the game, and those bleeds are the very last thing to be removed.