Eleshod|80 Thief|Tarnished Coast
Malsavias|80 Necromancer| Tarnished Coast
Hey all, i’m looking for some input on my conditionmancer’s sigil set up for my weapons.
Currently i’m using.
Staff: Torment+Corruption
Sceptre/Dagger: Earth+Agony
I’m curious about putting Torment on my Scepter instead, more condition coverage, an AoE torment and swifter attack speed = more procs and better damage during heavy PVE bosses
My build here is for WvW and PVE interchanging
Anyone have any other suggestions?
Hey there, putting torment on scepter is probably a good idea. Other than that it really is different in pve vs wvw. In wvw I like to have at least one sigil of energy for that extra dodge, and maybe a sigil of doom to make my poison uptime even higher. You could also run sigil of bursting or the 10% condition duration. In pve, I believe geomancy actually deals more damage than earth as long as you are switching weapons, and again I would take sigil of bursting or the 10% condition duration over agony.
I have torment on a scepter, too. Torment works with condition damage like scepter so I thought I might as well put the two together like peanut butter and chocolate but…
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