Conditions still viable?
what aspect of the game are we talking about? PvE, WvW or sPvP?
WvW is still quite fine. But we didn’t get hit with the hotfix nerf to burning.
To be clear (at least in WvW), conditions were viable 6 months ago when it was universally agreed necro was terrible.
Not in pve unless you go hybrid.
Not in pve unless you go hybrid.
Or tailor your group around no other bleeders… which makes for an odd team.
Condi builds are fine in WvW but right now its just better to have a power build for ZvZ fights.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
sPVP/tPVP is mainly where I was referring.
Yes we’re still fine in s/tPvP.
Yes we’re still fine in s/tPvP.
And when he says “fine” he really means it’s the best thing a Necromancer can do in s/tPvP, but not the only thing.
<3
condi necros are more than viable in s/tPvP especially when compared to where we were before. Even with the nerfs I still think condi necros can apply better counter pressure to survive than power necros and can also provide better team utility too
Not in pve unless you go hybrid.
Or tailor your group around no other bleeders… which makes for an odd team.
Tailoring all your damage into condition damage is a bad choice. There are bosses which cleanse constantly. And raw damage is important for objects and bosses like nightmare tree in TA (conditions do work but crits dont so power makes a big difference). Also if your ranging why reduce your damage with the toughness stat instead of power? No matter what build your playing, you should always run power in it somewhere for dungeons because it scales so much better than anything else. Also meta bosses, goodluck doing damage to them when everyone else is taking up the bleed caps.
Anyway im sure most of you know my opinion on ranging and using survivability stats by now. No need to repeat myself in every thread.
Actually the TA boss can bleed now, and many others. If you play conditions as long as I have, you notice that now you see those damage ticks on the boss. Of course in those events there are dozens of people attacking, so you only see one or two ticks. Very noticeable in TA though.
But I agree. A hybrid build is much better for dungeon crawling, especially fractals, with rampagers. But if you run a non bleed group with a rabid necro it is good to great on several fractals (dredge, ascalon, lava fractal). Fractals in the 40+ range don’t suffer with a little bit of toughness over power. Of course in that range, why would you want a necro anyhow?
Actually the TA boss can bleed now, and many others. If you play conditions as long as I have, you notice that now you see those damage ticks on the boss. Of course in those events there are dozens of people attacking, so you only see one or two ticks. Very noticeable in TA though.
But I agree. A hybrid build is much better for dungeon crawling, especially fractals, with rampagers. But if you run a non bleed group with a rabid necro it is good to great on several fractals (dredge, ascalon, lava fractal). Fractals in the 40+ range don’t suffer with a little bit of toughness over power. Of course in that range, why would you want a necro anyhow?
Read my sentence about TA again. I know bleeds work. Just power is really helpful in killing that boss fast. SOLO take a hybrid necro into fractal 79 because of the blinds and epidemic + necro being op underwater. But thats more because of a skilled player rather than class.