Corpse Blade: DPS Minion Reaper Build [PVP]

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Rain.9213

Rain.9213

http://gw2skills.net/editor/?vRAQJARWjc0QrN2XDe1A7NWoGMpAwAYYFHCHhtQqYQN4EA-TZBFwAy3fgwFAYxhAoaZAAPBAA

Thinking about how Reaper is a monster in close range combat and suffers trying to deal with ranged enemies, I came up with this build. The idea is to use Bone Fiend and Flesh Wurm to punish ranged enemies and snare/pull them to you to deal massive damage using GS 5 and Spectral grasp. Flesh Golem also helps by allowing you to knock them down therefore letting you walk up to them and keep striking them.

Death Magic also gives you some really nice survivability and DPS by giving your minions more damage, more health, condition removal, condition transfer, health regen while in Shroud and an automatic death shroud if you’re about to die too. You also get a tiny bit of toughness for each minion which is a nice bonus to have but not a total game changer.

Pick up Soul Marks for more life force generation, Vital Persistence synergizes well with Death Magic by giving you more time to regen health in Shroud and Foot in the Grave also makes Unholy Sanctuary a stunbreaker if you are being heavily cc’d and about to die plus also acts are your primary stunbreaker to preserve your Flesh Wurm for as long as possible.

Finally, Relentless Pursuit, Soul Eater, and Reaper’s Onslaught let you stay on your enemy, gain additional life siphon healing combined with sigil of blood, and lets you annihilate your enemy in close range with Reaper’s Shroud by giving you increased attack speed.

Greatsword is obviously good to run with this set as you can provide aoe blinds to help you and your minions stay alive, gives you fantastic cleave and good damage(after BWE changes), and allows you to pull your enemy in for the kill as well as generate good life force with Auto Attack and skill 3. Staff is secondary as it lets you play defensively should you need to as well as provides chill which is great for a Reaper, weakness, fear, and some decent ranged damage as well which is necessary, imo, without Death Shroud and just overall synergizes better with these trait lines.

You can run your choice of Marauder or Berserker amulet though I prefer Berserker as it gives me better damage and doesn’t sacrifice too much considering Necros already have a huge lifepool.

So far, I have tried this build in PvP running Spite instead of Reaper for the time being to see how well this concept performed and I used Dagger/Focus instead of Greatsword. It’s great! I’ve defeated Signet Necros, Burn Guards, Interrupt Mesmers, Condition Mesmers, and Dagger/Dagger eles all in 1v1’s. I am really looking forward to try this full iteration in the next BWE and update the build if needed. I’ll also probably update this thread with a video after the next BWE.

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Rain.9213

Rain.9213

Saving this spot for potential changes to the build after the next BWE and gameplay/build guide video

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Dakunaito.9602

Dakunaito.9602

ofc you can beat them in 1v1 cause minion master is counter to every build. but you will not always fight 1v1. if you meet more than 1 you’re a goner

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Rain.9213

Rain.9213

Except this aint your standard Minion Master build! That’s the idea. Every minion master I’ve seen runs a crap ton of Minions, Blood Magic+Death Magic, and is typically a bunker.

This is build is intended to be a power build with 3 minions as opposed to 5+Jagged Horrors. The minions aren’t there to do the work for you either like a regular minion master. The minions are there to snare, boost your dps, and remove conditions from you as well as provide some mobility with Flesh Wurm.

This build is by no means a traditional Minion Master where you can just fall asleep and win. I’ve also fought several 2v1’s and group fights using this build and found great success as well considering your minions are only there to help a little. Well, if you guys aren’t sold on the idea, maybe my gameplay video will help change your minds next BWE.

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Dreaming serpent.5197

Dreaming serpent.5197

Just food for thought, you could totally drop soul eater for decimate defenses and go valk, uses that for crit chances. Really depends on how long you want to stay on great sword in 1v1 or team fight situation.

Jake Demoni -Necromancer- “Please stop moa-ing me”

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: striker.3704

striker.3704

The minions aren’t there to do the work for you either like a regular minion master.

I really hate this statement because the exact opposite is true, and anyone who really plays MM extensively will be able to tell you that. As a minion master you’re supposed to do the work for your minions.

As a proper MM you make the enemy try to attack you, and lock them down when they try to engage anything else like your minions or allies. You set everything up so your minions can hammer the enemy. This is especially true with how their AI works.

-You’re better off swapping unholy sanctuary for corruptor’s fervor.
-chilling force+blighter’s boon would be better for you than soul eater+reaper’s onslaught. Soul eater+reaper’s onslaught really needs blood magic to make the combo worth while.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

(edited by striker.3704)

Corpse Blade: DPS Minion Reaper Build [PVP]

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Posted by: Shiki.7148

Shiki.7148

Except this aint your standard Minion Master build! That’s the idea. Every minion master I’ve seen runs a crap ton of Minions, Blood Magic+Death Magic, and is typically a bunker.

This is build is intended to be a power build with 3 minions as opposed to 5+Jagged Horrors. The minions aren’t there to do the work for you either like a regular minion master. The minions are there to snare, boost your dps, and remove conditions from you as well as provide some mobility with Flesh Wurm.

This build is by no means a traditional Minion Master where you can just fall asleep and win. I’ve also fought several 2v1’s and group fights using this build and found great success as well considering your minions are only there to help a little. Well, if you guys aren’t sold on the idea, maybe my gameplay video will help change your minds next BWE.

Bahwb will hit you for that statement. Also you cannot fall asleep because the minions love not attacking if you aren’t constantly babysitting them , creating the best possible conditions with the least possible chance for AI kitten-ups (not that it won’t kitten up 40% of the time even when doing that).

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140