Crafting What To Choose
Necromancer can use a variety of the weapons that drop so I found Tailor was the best fit and Jeweler made good use of most metals and jewels found in gathering. Both give excellent XP and do not overlap in materials. Animal drops (claws, fangs, bones, blood, totems, scales, poison sacs) and salvaged cloth will be limiting actors. So farm these whenever possible.
Alternatively, you could level artificer or weapon smith. Just keep in mind you need to watch which your inventory of animal drops by crafting tier because most crafts use them. Cooking is hard if you do not already have ingredients from all over the world.
Use discovery as much as possible after refining no longer gives xp. If you have all the mat’s to run several crafting levels, consider a crafting booster to speed you along and reduce animal drop consumption. Buy all the recipes you find, too, because they can help bridge tough spots just under the next material tier.
Have fun.
well i wanted to ask since i got a warrior of level 80 with 400 Weapon smithing and armor as well jeweler is a good choice but why clothing?
Why are you asking, then? If you have Weapon smith, Armorer, and Jeweler at L400, then you should have a surplus of mats for Tailor and Chef. You may have enough mats for Artificer, too. Make what your character needs to wear, carry, and eat. It is less expensive than the trading post, if only because you have already done the gathering and salvaging.
As a condition build, I went Artificer and Cooking.
Biggest reason: The 2 cheapest tradeskills to level. So for about 4.5gp, you can have 2 – 400 crafts and 20 + levels.
Second reason: Rare veggie pizzas. I can make them for half the cost of buying them on the TP. This is an ongoing cost that I can not only continuously save money on, but sell half my product to save even more if not make a profit. Since I’m making them for myself anyways, I can easily make extra to sell.
Third reason: Tuning crystals. Right now, I’m just using Quality because Crystalline dust is ridiculously expensive. Should they increase the drop rates on that, I’ll be using Master for probably at least half the cost if I don’t farm them myself, otherwise, it’s free. And another way to make profit on something I’m making for myself anyways.
Fourth and final reason: I don’t particularly care for crafting. I’d rather make money playing the game, killing people in the face, doing dungeons, etc. So, armorcrafter, weaponcrafter, all that, isn’t useful to me once I have a full set of something. I don’t want to sit around making stuff I don’t plan to use, watching the market for prices to see what’s selling, etc. Plus, it’s not that hard to get all exotics from Karma and gold earned just from doing, what for me, is the fun stuff. So I chose crafts that I would be continuously using for myself. Make a bit extra while I’m at it and possibly make a profit to boot.
(edited by brogarn.8723)