Flesh wurm is used by some players in wvw as an escape tool.
The devs had promised to increased necromancer survivability. After all, we are an attrition class.
In the eyes of most players, they have not delivered.
Cutting the casting time of flesh wurm would be a minor buff and address to a very limited degree a problem that the devs have in my opinion have absolutely failed to address.
C’mon Anet. Throw us a frickin bone.
Tarnished Coast