Dagger Suggestion.

Dagger Suggestion.

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Posted by: Kam.4092

Kam.4092

I made this thread on Reddit after seeing people talk about it here, and myself.

https://www.reddit.com/r/Guildwars2/comments/6uocsd/necromancer_dagger_suggestion/

I know there’s an extremely slim chance that Devs care or would notice, but Guardians begged for Symbols on Sword and Scepter, and got it.

Going to copy and paste for those that hate Reddit.

There’s been a lot of talk about this on the Necro forums, and comments in threads on Reddit, but I wanted to make a thread for Devs to see possibly.
Since Scepter/Dagger and Dagger/Torch work well with Scourge as DPS, I was wanting to suggest adding Torment to the Mainhand Dagger auto attack.
This would buff base Condition Necro too, and Power builds by a bit.
There are multiple Power damage Mainhands for Power Necro, but not for Condition Necro. I think Torment on the Mainhand Dagger auto attack would make it a great addition to Condition Necros, and Scourge Necros.
I hope you guys will take suggestions from the Demo testing.

EDIT: With the addition of the Grieving stat for gear, this would be a buff to Power Reaper as well. Taking Soul Reaping instead of Blood Magic for Dhuumfire. Power Reaper would be a hybrid build, and any Power builds that do any Condition Damage will be buffed a good amount. This benefits both Power and Condi. Dagger will work for both Power and Condi

Dagger Suggestion.

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Posted by: Kumouta.4985

Kumouta.4985

considering thief dagger does more dmg i don’t see anything wrong with this suggestion.
I’d like to see dagger be a mainhand power weapon with a smidge of torment +1

I can apply over 3 stacks of bleeding.

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Posted by: Axl.8924

Axl.8924

I got a different suggestion:making dagger do more melee dmg and be a melee weapon and have a gap closer for reaper form? What if that in conjunction was also used with life force regen for using reaper a lot to do melee power attacks?

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Posted by: Lahmia.2193

Lahmia.2193

I got a different suggestion:making dagger do more melee dmg and be a melee weapon and have a gap closer for reaper form? What if that in conjunction was also used with life force regen for using reaper a lot to do melee power attacks?

Anet seems to be pushing for more hybrid builds with PoF, so it seems more logical to add torment than higher damage co-efficients.

Surrender and serve me in life, or die and slave for me in death.

Dagger Suggestion.

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Posted by: Axl.8924

Axl.8924

If its going to be a dps weapon for condi hybrid it better be useful and make you think about wether you want it then.

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Posted by: Kam.4092

Kam.4092

If its going to be a dps weapon for condi hybrid it better be useful and make you think about wether you want it then.

It would still be used for Power, but also Condition.

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Posted by: Lahmia.2193

Lahmia.2193

Also keep this in mind.

Currently mh dagger is in a weird state. Compeating against both greatsword and axe. And this makes Balancing of power Reaper really hard to do.. I think they might have alrdy been moving into the direction of making it a condi mh weapon. why else would they keep buffing axe and greatsword. Yet completely ignore dagger exept putting self harming condis on the 3 skill. Which got Great syngery with Condi necro. Crossing fingers

Surrender and serve me in life, or die and slave for me in death.

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Posted by: leasm.1279

leasm.1279

Torment works for me.

Another option would be making Dagger #1 to transfer a condition on third attack.

And another more conplex option would be making Dagger #1 to apply Bleed, but only when you are bleeding. Good combo with Dagger #3 and also most corruptions.