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I was wondering if anyone knew the numbers for exactly how each attack on Dagger main hand and Axe scales with power. reason Im asking is I am wondering if its better to go into High crit damage vs High Power for necro.
According to the wiki, power has a multiplicative effect for primary damage on all weapons: http://wiki.guildwars2.com/wiki/Damage
This means power scales the same way for dagger, axe, and direct damage weapons for other classes. High crit chance/damage is a multiplier on this as well, which means that it’s better to go for a mix than to focus on just power or just precision/crit damage. Whether it’s better to add power, precision, or crit damage depends on what your current values for those are.
To follow up on DelOnasi’s post, I have yet to find a situation where adding more precision or prowess (crit damage) would give better damage than adding an equivalent amount of power, assuming a 10 power = 10 precision = 1% prowess ratio.
If you want more damage, take more power. If you can’t take more power, take precision and prowess as garnish.
(edited by Softspoken.2410)
Double your power, double your (direct) damage. As far as I know it’s as simple as that.
Crit damage is only useful with good crit chance, and those two are really only effective if you have high power too. Power is usually best to prioritize first, then crit chance and crit damage if you have room for it.
If you want some basic numbers:
916 power = 100% base damage output
+50% crit chance = 125%
+50% crit damage = 150% — this is including the +50% crit chance
1832 power = 200% (double) damage from 916 power
+50% crit chance = 250%
+50% crit damage = 300%
Ah. thank you then : ) Now i have to find a way to get a decent build going however. :x seems like traits in Spite are ok, but many good ones are in soul reaping. currently running 10/20/0/20/20 .
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