Dagger or Axe?

Dagger or Axe?

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Posted by: Thundaga.4358

Thundaga.4358

Hello im running a build which focuses on a dmg from deathshroud, and i would like to know which combo would be better/faster for a DS life force gain? Dagger/Warhorn or Axe/Warhorn? Ty

Dagger or Axe?

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Posted by: Silv.9207

Silv.9207

For damage and sinergy, dagger/warhorn.
The damage of the axe is low (we’re asking for a power up from years) but it’s ranged and with the skill 2 you can really deal high damage and charge Life Force, but the dagger auto attack is the best damage of the necro and charge you LF really quickly.
You can also use the staff to charge the LF, but have low attack speed and damage, is more a utility weapon.

And the combination of Dagger/WH will make you deal really high damage, expecially if combined with Blood Magic Traitline and Vampiric Aura (increasing by a lot the self sustain and the damage.
And the warhorn is a melee offhand weapon, then is better use it with a melee mainhand weapon.

if you’re looking for Damage and LF, you’r best is Dagger/Warhorn (also the warhorn skill 5 recharge LF when hit, then is good use it combined with dagger in melee attack)

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Posted by: striker.3704

striker.3704

Dagger auto gives plenty of life force, which is a much more consistent and better source than axe 2.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

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Posted by: nekretaal.6485

nekretaal.6485

Axe is one of the worst weapons in the game on any profession. Single target, low damage, low range, low utility.

Get used to Dagger.

But I note that you said you focus on Death Shroud Damage. Note that both axe and dagger will nerf your death shroud damage, so get used to swapping to staff before you enter death shroud.

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Posted by: Silv.9207

Silv.9207

Axe is one of the worst weapons in the game on any profession. Single target, low damage, low range, low utility.

Get used to Dagger.

But I note that you said you focus on Death Shroud Damage. Note that both axe and dagger will nerf your death shroud damage, so get used to swapping to staff before you enter death shroud.

What?
That’s not true.
Why a onehanded weapon will nerf the DS?

DS isn’t affected by your welding weapon, only by your Power and your Sigils.
If you have all weapons with Berserker stats and you use an Ascended staff and an Ascended dagger + Exotic warhorn, you will have more Power with staff why it’s full ascended and not ascended+exotic. Or you can change the sigils.
But nothing more.

There’s nothing that change your DS skills that is different from your personal stats and weapon sigils.

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Posted by: Gerrark.9870

Gerrark.9870

Axe is one of the worst weapons in the game on any profession. Single target, low damage, low range, low utility.

Get used to Dagger.

But I note that you said you focus on Death Shroud Damage. Note that both axe and dagger will nerf your death shroud damage, so get used to swapping to staff before you enter death shroud.

What?
That’s not true.
Why a onehanded weapon will nerf the DS?

DS isn’t affected by your welding weapon, only by your Power and your Sigils.
If you have all weapons with Berserker stats and you use an Ascended staff and an Ascended dagger + Exotic warhorn, you will have more Power with staff why it’s full ascended and not ascended+exotic. Or you can change the sigils.
But nothing more.

There’s nothing that change your DS skills that is different from your personal stats and weapon sigils.

Unfortunately this is not the case. The weapon itself’s damage does affect damage of skills used in DS. An exotic 80 staff has weapon damage of 985–1,111, while an exotic 80 dagger and warhorn have weapon damage equaling 924–981 and 814–900 respectively. Because of this, a necromancer will do about 10% more damage if they’re wielding a staff before going into DS than they would if they were wielding a dagger/warhorn, or frankly any combo of two one-handed weapons.

If that seems weird or just plain makes no sense to you, now you know how every other necromancer feels! It’s a really weird and pointless way for it to work and it shoehorns the staff (which is a mediocre weapon at best) into any build that wants to pump out maximum DS dps. And now it’s especially weird considering that RS will not work the same way (at least if I recall correctly), and will do the same damage regardless of what weapons you’re wielding, with only your actual stats affecting effectiveness.

So here’s hoping they’ll change that, sooner rather than later.

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Posted by: Truefrost.6815

Truefrost.6815

Axe is one of the worst weapons in the game on any profession. Single target, low damage, low range, low utility.

Get used to Dagger.

But I note that you said you focus on Death Shroud Damage. Note that both axe and dagger will nerf your death shroud damage, so get used to swapping to staff before you enter death shroud.

What?
That’s not true.
Why a onehanded weapon will nerf the DS?

DS isn’t affected by your welding weapon, only by your Power and your Sigils.
If you have all weapons with Berserker stats and you use an Ascended staff and an Ascended dagger + Exotic warhorn, you will have more Power with staff why it’s full ascended and not ascended+exotic. Or you can change the sigils.
But nothing more.

There’s nothing that change your DS skills that is different from your personal stats and weapon sigils.

Unfortunately this is not the case. The weapon itself’s damage does affect damage of skills used in DS. An exotic 80 staff has weapon damage of 985–1,111, while an exotic 80 dagger and warhorn have weapon damage equaling 924–981 and 814–900 respectively. Because of this, a necromancer will do about 10% more damage if they’re wielding a staff before going into DS than they would if they were wielding a dagger/warhorn, or frankly any combo of two one-handed weapons.

If that seems weird or just plain makes no sense to you, now you know how every other necromancer feels! It’s a really weird and pointless way for it to work and it shoehorns the staff (which is a mediocre weapon at best) into any build that wants to pump out maximum DS dps. And now it’s especially weird considering that RS will not work the same way (at least if I recall correctly), and will do the same damage regardless of what weapons you’re wielding, with only your actual stats affecting effectiveness.

So here’s hoping they’ll change that, sooner rather than later.

^

Yep, hes got it right. It’s been a wtf thing for a long time for DS. At least It gives pve’rs a reason to use staff, cause outside of DS is basicly useless (You CAN use it for skips with a quick slow/condition cleanse/fear).

To the OP. Axe in It’s current state is pretty much useless, you can even trait for it and It still has no purpose (And I highly recommend not doing that, Rending Shroud is silly powerful). LF generation is awful compared to dagger auto, you also get no good damage numbers out of it.

For a DS build I recommend dagger/warhorn and Staff as mentioned in other posts If you want optimized setup in the current state of necro.

Server: Yak’s Bend | Main: Aliah Raheim
Necro main since beta, MMO fanatic and avid beta tester.

Dagger or Axe?

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Posted by: Silv.9207

Silv.9207

Wow

Now I know a new bad bug of necromancer skills.

Thank you.