(edited by Lily.1935)
Damage support
well we need a buff in all types of builds really, support is a bit kitten i agree, one suggestion i’d like to make would be to allow us to detonate our marks with added effects to warrant the high CDs they have, would also allow us to proc mark of blood regen on your team when there is no enemy to set it off.
As for the extra effects from detonating the other marks idk.
I’d love to see something like Order of the Vampire or Blood Bond make its way back into GW2 via the new DS5 condition. Obviously that also allows others to inflict / play with it since it wouldn’t be wholly exclusive, but I think a necro with bloodthirst might get the best usage out of it. Plus they could sneak it onto another couple of weapon skills / utilities, hint hint.
That might be more Heal support than Damage support. As it is, I think damage support is inflicting vulnerability. If you focus (heh) on it, you can spread a lot of vulnerability as a Necro.
It’s pretty obvious, and nobody’s impressed.
well we need a buff in all types of builds really, support is a bit kitten i agree, one suggestion i’d like to make would be to allow us to detonate our marks with added effects to warrant the high CDs they have, would also allow us to proc mark of blood regen on your team when there is no enemy to set it off.
As for the extra effects from detonating the other marks idk.
I played Damage support as a necromancer most the time in GW1 and loved it. I don’t seem to have that option in GW2. I have condition damage, sure. But that doesn’t give me the same feel. I’ve captured the same feel the mesmer gave me in GW1 only more fun. I haven’t been able to capture the same experience/better experience with my necromancer.
Detonating marks might help a bit, but only one mark would benefit from it. The others wouldn’t really. What the marks do would have to change a bit to justify a change like that. I’m for a drastic change to the necromancer though, seeing as how much harder and how unrewarding they are to play compared to other professions.
I’d love to see something like Order of the Vampire or Blood Bond make its way back into GW2 via the new DS5 condition. Obviously that also allows others to inflict / play with it since it wouldn’t be wholly exclusive, but I think a necro with bloodthirst might get the best usage out of it. Plus they could sneak it onto another couple of weapon skills / utilities, hint hint.
That might be more Heal support than Damage support. As it is, I think damage support is inflicting vulnerability. If you focus (heh) on it, you can spread a lot of vulnerability as a Necro.
the Necro from GW1 had cracked armor along with other damage support skills. Cracked armor actually lowered a character’s armor 2 tiers! To compare it to GW2. Which vulnerability pretty much does at about 20 stacks. Plus life steal does improve damage. So I think it counts. Having Barbs in the form of a well would be Awesome. I would use that skill all the time. And I would love it.
Actually. Arena Net, Bring back Orders and give us Well of Ruin and change well of ruin to function more like barbs.