Death 5: Reanimator
Because no tree should have mandatory traits that give nearly no meaningful benefit to those that want to take it.
Death Magic is not the minion tree, primiarily. It is primarily the pure defense tree (which it does terribly), which has a secondary focus on minions and staff.
“Death Magic is a trait line for the Necromancer that focuses on use of staves, minions and favors defense. "
From the wiki.
In the case of it providing no meaningful benefit, then they should make Reanimator meaningful. I’m all for combo’ing it, but Death30 is not the answer imo.
Reanimator would probably be fine if they made it give you a buff when you kill an enemy and it triggers when you next hit with an attack. The worst part about the trait is by far the timing of its activation, and this would guarantee you would be in combat where it can be helpful.
That said, I am perfectly happy with them combining it with Death Nova as it is the best use for them anyway. On top of that, removing Reanimator as the 5 point Minor means that they MUST get rid of Protection of the Horde as a minor trait (which is honestly the bigger waste of a trait).
I would like to see reanimator combined with tainted shackles, when it goes off you get jagged horrors depending on how many people you immobilized
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