It drives me freakin nuts !!!!!
EVERYTIME I try to build a necro, the 5 point and 15 point minors just get under my skin… writhe about and poison every single good idea/theme I have!!!!!
Don’t these two minors drive you nuts as well???
Is this not the most insane way to shoehorn minions into builds using Death Magic, whether they use minions or not??!!!!
I just can’t feasibly use this line useless I’m planning to use minions (ONLY Flesh Wurm). The Jagged Horrors are absolutely useless and only become marginally useful when paired with 30 points of investment in Death Magic for Death Nova. That’s only if they even get near their target!!!!
Protection of the Horde is only useful as long as your minions are alive.
Not using minions? Out of luck buddy. You’ve got a useless trait.
I don’t know how anyone can think having those two minors is good… Except those… pseudo-minion masters….
I hate to drop “back in the ole gw1 days” here, but gw1 had minions right for the most part. Using dead mobs to raise minions, having actual Jagged Horrors and REAL minion masters, instead of the whatever crap we have now.
For the life of me, I want to play a necro, but I’d have to play PvE forever because I’d have no toughness whatsoever. I can’t stand to have to use minions, with Flesh Wurm being useful for the teleport.
Please tell me Anet is going to remove those two traits in the near future….
Devona’s Rest