Death Nova damage increse request (PVE)
Grenth doesn’t strike me as someone sweet, considering he’s the god of cold and judgement.
That aside, a PvE only increase to Death Nova I could see. It deals 1.3k or 1.7k (traited) AoE, which isn’t exactly massive by any means.
An unsummon button would be interesting, I’m not sure how I feel about it.
Grenth doesn’t strike me as someone sweet, considering he’s the god of cold and judgement.
Nah, he’s our dude.
I actually downed a guy in WvW with death nova the other day. I think it was the first time I had ever seen that happen.
I actually downed a guy in WvW with death nova the other day. I think it was the first time I had ever seen that happen.
How many minions did you have out? I’ve downed a lot of people because of death nova in sPvP, especially the new CC warriors, and anyone who still runs 100b.
“I know what kills MM necros, killing their minions!”
>Kills all minions, proccing death nova 6 times for 10k damage
>Immediately dies
“Omg necros so OP”
Good times man, good times. If they did increase the death nova damage, I think it’d have to be PvE only (not WvW). I’d have to look at the actual DPS numbers overall though, I wonder how bad Death Nova actually is now, since I think the burst damage of it ends up averaging another 100something DPS from on-proc to when the minions can be summoned again, which is actually (ironically) higher DPS than some minions while alive.
Death Nova traited is OK, a touch more dmg would be nice, but I would love to see the third missing bone minion return.
Death Nova traited is OK, a touch more dmg would be nice, but I would love to see the third missing bone minion return.
how trait can be traited? By what?
Death Nova traited is OK, a touch more dmg would be nice, but I would love to see the third missing bone minion return.
how trait can be traited? By what?
Training of the Master also increases Death Nova damage.
Death Nova traited is OK, a touch more dmg would be nice, but I would love to see the third missing bone minion return.
how trait can be traited? By what?
Training of the Master also increases Death Nova damage.
Oh, didn’t know. (btw didn’t see any reason to not pick training as MM).
Btw pure MM builds kinda locked, you have to use 20/0/20/20/0 to pick main traits and with last 10 have to choose between death nova, cleanse conditions or rip boons (last looks pretty usless if compare though).
Pure MM builds are fairly locked into 0/0/20/20/0 with a choice of two of Death Nova, Fetid Consumption, or Training of the Master, yes. But pure MMs aren’t the only way to play minions, which actually have some of the most flexibility (since they solely rely on utilities and traits).
A third bone minion would make the skill too strong. It would need to be a specific trait, either a grandmaster type one that made all minion skills have more effect, or one just for that. Otherwise base would just be crazy good.