Death Shroud F1 and Reaper F2
I love my ranged DS and RS is the one thing making me hesitate on going Reaper with my necro. So I’d be fine with RS being added as an f2 or if they would let us choose which shroud we wanted to use. Just make f1 swapable like our utility skills are.
I love my ranged DS and RS is the one thing making me hesitate on going Reaper with my necro. .
This is exactly the reason its the way it is. Choice and trade of. Opportunity cost.
No F1 and F2 for the Necro, They remove to us death shroud for give Reaping, but:
Thief: Daredevil’s mechanic is the increased endurance and dodging that can have a different effect depending on the active grandmaster trait. (Is a improvement, he has the same skill of before, also F1)
Warrior: Berserker is a warrior elite specialization that can wield torches and gains access to rage skills. After building enough adrenaline, they are able to enter berserk mode, granting a new set of burst skills. (F1 plus F2)
Chronomancer: Chronomancer is a mesmer elite specialization that can wield shields. They will be given a fifth shatter skill, Continuum Shift, and access to wells. (F1,F2,F3,F4 plus F5)
Elementalist: Tempest is an elementalist elite specialization that can wield warhorns. They’ll have the ability to overload attunements, and access to shout skills. (like before plus overload F1,F2,F3 and F4)
Why we can’t have bot when we need it…
No F1 and F2 for the Necro, They remove to us death shroud for give Reaping, but:
Thief: Daredevil’s mechanic is the increased endurance and dodging that can have a different effect depending on the active grandmaster trait. (Is a improvement, he has the same skill of before, also F1)
Warrior: Berserker is a warrior elite specialization that can wield torches and gains access to rage skills. After building enough adrenaline, they are able to enter berserk mode, granting a new set of burst skills. (F1 plus F2)
Chronomancer: Chronomancer is a mesmer elite specialization that can wield shields. They will be given a fifth shatter skill, Continuum Shift, and access to wells. (F1,F2,F3,F4 plus F5)
Elementalist: Tempest is an elementalist elite specialization that can wield warhorns. They’ll have the ability to overload attunements, and access to shout skills. (like before plus overload F1,F2,F3 and F4)
Why we can’t have bot when we need it…
Just because anet has demonstrated a (surprisingly high given their track record) 17% success rate with creating actual functional flavor, it doesn’t mean that you should actively wish for the compromise of that little sliver of not-utterly-contrived, boring, tack-on design just because “the other guys got it.”
Thoughts like yours are why passive healing, stability, invulnerability spam and super-passive play is the only playstyle that this game promotes across every class.
Nice idea, except that balancing is made through pvp and both DS & RS WOULD BE OP AS kitten
No F1 and F2 for the Necro, They remove to us death shroud for give Reaping, but:
Thief: Daredevil’s mechanic is the increased endurance and dodging that can have a different effect depending on the active grandmaster trait. (Is a improvement, he has the same skill of before, also F1)
Warrior: Berserker is a warrior elite specialization that can wield torches and gains access to rage skills. After building enough adrenaline, they are able to enter berserk mode, granting a new set of burst skills. (F1 plus F2)
Chronomancer: Chronomancer is a mesmer elite specialization that can wield shields. They will be given a fifth shatter skill, Continuum Shift, and access to wells. (F1,F2,F3,F4 plus F5)
Elementalist: Tempest is an elementalist elite specialization that can wield warhorns. They’ll have the ability to overload attunements, and access to shout skills. (like before plus overload F1,F2,F3 and F4)
Why we can’t have bot when we need it…Just because anet has demonstrated a (surprisingly high given their track record) 17% success rate with creating actual functional flavor, it doesn’t mean that you should actively wish for the compromise of that little sliver of not-utterly-contrived, boring, tack-on design just because “the other guys got it.”
Thoughts like yours are why passive healing, stability, invulnerability spam and super-passive play is the only playstyle that this game promotes across every class.
No is much better have a Necromancer that no body like have in wvw, pve, fractal, ecc ecc