Death Shroud should Proc on Weapon sigils

Death Shroud should Proc on Weapon sigils

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Posted by: Dreaming serpent.5197

Dreaming serpent.5197

Just a personal option, it procs them when you leave death shroud, but not when you enter, which can be frustrating when designing builds.

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Posted by: Shaogin.2679

Shaogin.2679

Are you talking about weapon swap sigils?

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Posted by: NeXeD.3042

NeXeD.3042

The on hit and on crit still hit in ds, did you want ds to count as a weapon swap?

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Posted by: Flumek.9043

Flumek.9043

I also wanted it to count as a regular weapon swap.
I wanted it for a cele hybrid since necro/thief often do not swap weapons at all, compared to almost “natural” swapping levels of ele/engie and warri.

But it surprised me most poeple were against it. I think bhawb said he used the healing on swap sigil – which would actualy get wasted if mechanic was changed.
Or geomancy would need to be used in melee before the fear if u wanted it to hit.

I always wanted it to count on going in and out, to potentialy get 2x procs if u camped DS, but your suggestion sounds even better, as it would give us more potential to squezee out of sigils, while preventing wasting a heal, or the ds3+2 combo would still work.

+1,
but it wont happen. especialy with how well abjured is doing.

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Posted by: Rym.1469

Rym.1469

Well, the thing is, you still have that 9 second cooldown, so it may be good for PvE, but would hardly affect PvP.

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Posted by: Roe.3679

Roe.3679

If they procced on entry and exit, you could make them proc twice in an instant by flashing death shroud. That’s probably why it isn’t both.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

If they procced on entry and exit, you could make them proc twice in an instant by flashing death shroud. That’s probably why it isn’t both.

9 second cooldown says otherwise.

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Posted by: Roe.3679

Roe.3679

If they procced on entry and exit, you could make them proc twice in an instant by flashing death shroud. That’s probably why it isn’t both.

9 second cooldown says otherwise.

Good call. Not sure then.

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Posted by: Bhawb.7408

Bhawb.7408

Yeah, I wouldn’t like it because it’d waste both of my sigils (DS changes ples). I run Leeching/Renewal for my MM, which means if I entered DS at the wrong time I’d lose around 2k healing.

I would like to be able to have back the ability to weaponswap while in DS though. I know some people who would be very happy to have that back, although its about 2 years too late since that got bugged and was added as a “feature”.

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Posted by: NeXeD.3042

NeXeD.3042

I’d be fine with sigils runes and Signets all working through ds and ds counting as a weapon swap. I don’t think it would make current builds op and it would create some on the same level. It would be a significant buff but I don’t think it would be unwarranted.

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

I’d be fine with them proccing as you leave death shroud, but having them proc on entering it could cause problems as leeching/renewal wouldn’t work through the shroud.

(unless of course they made the sigils heal through shroud, which would be great)

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Posted by: Bhawb.7408

Bhawb.7408

Yeah I mean if they fixed it so the healing worked I’m down.

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Posted by: manveruppd.7601

manveruppd.7601

I would like to be able to have back the ability to weaponswap while in DS though. I know some people who would be very happy to have that back, although its about 2 years too late since that got bugged and was added as a “feature”.

Yeah, that was pretty useful.

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