(edited by nekretaal.6485)
Death Shroud vs Dead or Alive
From what I saw of the numbers Dead or Alive heals much less, so you’re still vulnerable if it activates. Plus it only activates if you get brought to 0 health while Berserking. You also need to choose between using a T3 Burst skill or berserking and possibly being brought to 0 health. To contrast, necro always uses Shroud and doesn’t have any conditions, besides it being off cooldown and having enough LF, to use it to tank damage. I think Dead or Alive is more just to give you a second chance to get out of a poor situation.
(edited by The Wizland.8435)
Also just to point this out, it heals 2610 hp + 266 hp per point of adrenaline that the Berserker has at the time his hp hits 0. A Berserker has 10 Adrenaline max while Berserking and since the heal is not Tier based but per point it would heal for
2610-5270 hp not 7830.
Dead or Alive isn’t nearly the defense that Death Shroud is. Just one bar of Death Shroud, without unholy sanctuary, is very easily going to outperform a best-case Dead or Alive proc.
Are they somewhat similar? Sure, Warrior torch is extremely similar to Guardian torch, Warrior traits are similar to a variety of traits through other professions, and Berserker has some similarities to transforms. And while I’d love to see Dead or Alive adapted to Necromancer as a true cheat-death mechanic, I don’t think anything else has to really change, nor is what they are getting OP.
Also just to point this out, it heals 2610 hp + 266 hp per point of adrenaline that the Berserker has at the time his hp hits 0. A Berserker has 10 Adrenaline max while Berserking and since the heal is not Tier based but per point it would heal for
2610-5270 hp not 7830.
Also, just throwing this out there, wouldn’t it be affected by poison as well?
Also just to point this out, it heals 2610 hp + 266 hp per point of adrenaline that the Berserker has at the time his hp hits 0. A Berserker has 10 Adrenaline max while Berserking and since the heal is not Tier based but per point it would heal for
2610-5270 hp not 7830.
I thought they had 30 adrenaline max (like warrior), and the minimum that the trait would give you is 10, meaning a 7830 heal*
Plus any available scaling.
Also just to point this out, it heals 2610 hp + 266 hp per point of adrenaline that the Berserker has at the time his hp hits 0. A Berserker has 10 Adrenaline max while Berserking and since the heal is not Tier based but per point it would heal for
2610-5270 hp not 7830.I thought they had 30 adrenaline max (like warrior), and the minimum that the trait would give you is 10, meaning a 7830 heal*
Plus any available scaling.
Nope. They have 10. You see it during the live stream a couple of times when they move there mouse over the Adrenaline Bar. They also say it a few times and the skill Berserk gives 10 Adrenaline and that skill maxes out their Adrenaline when they go Berserk after consuming all 30 Adrenaline.
In all honesty the trait doesnt look that great.
Yep, Berserker raises the maximum adrenaline to 10, the point being it is super easy to get your full power burst skills off while berserk. But in this case it makes the heal really small, though it might scale with healing power (not that any warrior runs that).