(edited by Oblivion.8307)
Death Shroud w/ Spectral Armor post patch
So Spectral Armor is looking a lot better these days.
Elementalist using full earth/air burst into deathshroud. (With Lightning Flash/Arcane Blast/Arcane Wave)
Which is exactly the difference between this and Endure Pain?
Elementalist using full earth/air burst into deathshroud. (With Lightning Flash/Arcane Blast/Arcane Wave)
Which is exactly the difference between this and Endure Pain?
can be healed while enduring pain
Endure Pain makes you not take damage, this is a specific case that basically does the same thing while in DS, except can also be used without DS to give fairly high LF gain.
In fact you are seeing mainly the new DS pool accurately reflecting your HP. Before it was roughly 60%… now it is definately 100% of your HP. If you put points into the DS tree, it scales up appropriately.
This was actually much more of a survival buff than I would have expected as our DS is that much better at soaking damage. I will go out on a limb and say I prefer this to the old, minus the loss of fall damage protection.