Death into life

Death into life

in Necromancer

Posted by: Andele.1306

Andele.1306

Would it be better if it turned 2% power into boon duration over 7% power into healing?

Just a little thought that sprung up but im still on the fence off.

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Death into life

in Necromancer

Posted by: amiavamp.9785

amiavamp.9785

2000 power * 2% = 40% boon duration

That’s more boon duration than 30 points in Death Magic if using berserker/valkyrie/knight/soldier/etc. gear. And my necromancer sits at 2335 power without ascended gear.

(edited by amiavamp.9785)

Death into life

in Necromancer

Posted by: Andele.1306

Andele.1306

a) its quite a bit less on knights because toughness or precision are main stat (depending on type of armor/trinket and level)

b) 2179 (2265 with ascended) is the current maximim possible non ascended power you can have which can be converted into other stats

c) Still tho doesnt answer if 45% boon duration is better on a necro than 150 healing power, we dont have enough boons and our healing power ratios are massive (5.4 from WoB, 1.8 form transfusion, etc, most of which are pre target over 5 targets)

When life gives you lemon, ask if its from a anime or manga.

Death into life

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

40% boon duration is absolutely massive. Assuming one day they fix Death Magic, being able to get 75% boon duration with 45 trait points is pretty big.

Traits:
Spiteful Spirit: 5.25s retal per DS entry (53% uptime, 75% NtD)
Reaper’s Might: 26.25s might per LB (allows 25 stacks of might solely by spamming 1)
Furious Demise: 8.75s fury per DS entry (88% uptime, 125% NtD)
Spiteful Vigor: 8.75s retal per healing skill use
Ritual of Protection: 5.25s protection per well
Foot in the Grave: 5.25s stability per DS entry

Skills:
Mark of Blood: 8.75s regen (146% uptime)
Unholy Feast: 5.25s retal per person hit (now only need 3 targets for perma retal)
Blood is Power: 21s might (88% uptime when traited)
Spectral Armor: 10.5s protection (15.75s traited)
Spectral Walk: 52.5s swiftness
Spectral Wall: 8.75s protection
Locust Swarm: 17.5s swiftness

I probably missed a few boons here or there, and ignored well of power. But still, this would be massively overpowered, even though it’d be weaker on us than almost any other class.

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