Death's Charge awkwardness
Its that way since they change it in BW2 I think.
This should be posted in bugs.
They aren’t really bugs IMO. Well, in theory … but game devs can arbitrarily decide something is a bug or not so I’ll make a thread anyway. Maybe it will work.
I never noticed this… I guess because the BWE1 version was so terrible.
Hitbox is small and it only goes to where your enemy was at the time you began the charge. I like this. You can’t always press it and just expect a hit, you actually have to time it.
Hitbox is small and it only goes to where your enemy was at the time you began the charge. I like this. You can’t always press it and just expect a hit, you actually have to time it.
That isn’t consistent with most skills, especially dashes and leaps. The other ones have some tracking. Why shouldn’t this one?
Hitbox is small and it only goes to where your enemy was at the time you began the charge. I like this. You can’t always press it and just expect a hit, you actually have to time it.
That isn’t consistent with most skills, especially dashes and leaps. The other ones have some tracking. Why shouldn’t this one?
No reason. I just like it.
It needs to be cleaned up to hit more consistently I agree.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Its real fun if you miss, or if mob dies right when you charge and you launch yourself from cliff.