(edited by Sabre.8627)
Death's charge + Path of corruption
It inherits traits from dark path so it would. But it remains to be seen if its just on the dash damage or the final poison burst that it would apply the corruption.
They did confirm it would apply to all targets struck in the reveal stream.
Also, even traited, it’s a 5.1 second cooldown.
First, we deserve to have strong traits.
Second, this skill only hits at the end of the leap, so landing it won’t be quite as simple as it seems. Not to mention that every activation looks like a scene from Black Hawk Down, so it will be easy to dodge.
They did confirm it would apply to all targets struck in the reveal stream.
Also, even traited, it’s a 5.1 second cooldown.
But by which part of the skill. Only the last part, the “blast” does the poison hit so is it the charge that would do damage or only the damage blast that would.
If its the charge you could theoretically have an large amount of people moving into you through that 600 range leap and each one would lose boons. On the other hand if its just the final poison blast then that would CSP at 5 and would be less powerful.
Edit it does do pass through damage as of 30:25 you can see he hits the golem for 80 damage then the burst of 1000 odd.
(edited by Sigmoid.7082)
Second, this skill only hits at the end of the leap
In the PoI you see the spinny traveling part of the necrocopter do a whole bunch of small hits before the bigger hit.
Second, this skill only hits at the end of the leap
In the PoI you see the spinny traveling part of the necrocopter do a whole bunch of small hits before the bigger hit.
Good to know, but I still really doubt it will be everyone hit in between.
Second, this skill only hits at the end of the leap
In the PoI you see the spinny traveling part of the necrocopter do a whole bunch of small hits before the bigger hit.
Good to know, but I still really doubt it will be everyone hit in between.
This was exactly my point. Unless its just on the blast then it has to much potential. One necro stripping an entire zerg of 2 boons would be too good.
I’m personally hoping it’ll affect everyone it hits. The cost of this being so strong is that it is on a fairly immobile class and is essentially melee range. If you can coral enemies and reave boons like that, then I’d say that’s just playing exceptionally well.
I’m personally hoping it’ll affect everyone it hits. The cost of this being so strong is that it is on a fairly immobile class and is essentially melee range. If you can coral enemies and reave boons like that, then I’d say that’s just playing exceptionally well.
I can see it working on AOE when the posion is applied, but corrupting boons on that wide of an area for that long is like a full…. path… of… corruption…..
0.o
PoC only affects the final hit (see 26:09) .
http://dulfy.net/2015/05/15/gw2-reaper-necromancer-elite-specialization-livestream-notes/
I kind of figured it would only affect it since Path of Corruption only affects the main target.