Death shroud emptied in SPvP
Because ours is the only utility that allows you to not be damaged while using it for a nice chunk of time.
At least, I think that’s what would be said, plus it would also be something you would have to use first than restock, we have so many ways to build it, that you would essentially waste utilities if you had to use a utility.
Because no other class can start a game with 40k HP?
Warriors don’t start with full adrenaline, do they?
It’s pretty obvious, and nobody’s impressed.
Warriors don’t start with full adrenaline, do they?
Actually they just need to use Healing Surge once to get full Adrenaline.
Anyway I think that we should start with like 20% Life Force even in PvE.
Not full though, that’d be kind of crazy.
At least enough to use a Doom, or even enough to just hit F1 for a second to weather a specific attack.
Warriors don’t start with full adrenaline, do they?
Actually they just need to use Healing Surge once to get full Adrenaline.
Anyway I think that we should start with like 20% Life Force even in PvE.
Not full though, that’d be kind of crazy.
Or signet of fury. Gives a full adren bar. Only a 30 second cool down that can be reduced by traits.
we have so many ways to build it
Only power builds have a lot of ways to build it. Condition builds only have Feast of Corruption (terrible skill that has little synergy with condition builds) and Staff auto attack (lol) to build it. Well, that and things dying around them. Kinda hard to get that though when you’re up against only players.
(edited by Kravick.4906)
Incredibly frustrating at early game, since you’re basically running around naked and can’t use a huge part of your profession’s mechanic.
I think necro should start with around 20-25% DS at the start of the match.
Warriors don’t start with full adrenaline, do they?
Actually they just need to use Healing Surge once to get full Adrenaline.
Anyway I think that we should start with like 20% Life Force even in PvE.
Not full though, that’d be kind of crazy.
This is what I sometimes do when I’m running axe+shield as 2ndary set. I use healing surge, get full adrenaline and by the time I get to the point, my heal is almost off CD and I have my adrenaline full and axe burst ready for opening.
(edited by Psybunny.8906)
This seems like a non issue compared to many other things … like say invisible engineers killing you in 3 seconds.
I’ve hot joined games and gotten as much as 40% life force immediately which is nice but also usually means I’m on Team Suck. Anyway, I have no problem with this particular facet of GW2 as I’ve played lots of games where better skills need some kind of buildup and this is no different.
Actually we need to have some Life Force for DS at least 50%, sure it’s different than other professions but others easily make up for this.
As a Necro, DS supposedly makes up for… Lack of stability utility, lack of invulnerability skill, lack for an instant reliable blink, lack of low cd stun breaks and lack of a very essential vigor. The odds of you dying in a starting 1vs1 fight are very likely against equally skilled players.
Retired Until Expansion or Meaningful Content is Released.