The changes to deathly chill are not good. From a damage standpoint its a DPS loss.
From a mechanics standpoint it feels bland now, chill condi was really fun to play with, and felt like a cold death reaper closing in for the kill.
I can understand changing it so that necros aren’t fighting for dmg like we were pre condi latch, but I felt like this was a really cool feature to the reaper spexlc. There’s a lot to do with chill in the spec and this was a way to make it condi related, but now reaper has lost a bit of shiny.
I wish they could have either kept the time of chill the same and reduced the condi dmg multiplier or reduced the timers and kept the condi dmg the same. Either that or make it 2 stacks of bleeds.