Deathshroud & toughness / vitality
Yes and yes.
I think some clarification is still in order.
Lifeforce depletes naturally via percentage. Skills like Lifeblast if I remember also depletes the LF bar via percentage when using it. So increasing Vitality does not effect these percentage base losses. What increasing Vitality (as well as the Soul Reaping trait) does is allow you to soak up more direct damage that would be dealt to you while in Death Shroud.
I may be wrong on the Lifeblast point so somebody correct me if I goofed on that.
Lifeblast doesn’t cost life force to use. I remember it used to in beta, but not anymore.
I stand corrected! Much obliged for updating me on that
Sho thing, suga.
Max vitality roughly doubles the damage sponginess of LF. That is to say, 1% of vit LF is worth as much dmg as 2% of no vit LF.
River of Tears – S/D glass ele
Solo and small group roamer
Max vitality roughly doubles the damage sponginess of LF. That is to say, 1% of vit LF is worth as much dmg as 2% of no vit LF.
And I would expect max toughness to do the exact same thing.
So in the end it really doesn’t matter which one you choose (or both)