Decimated Defense?

Decimated Defense?

in Necromancer

Posted by: Spanny.9256

Spanny.9256

“Striking a foe with vulnerability increases your critical hit chance.”
“critical chance per stack: 2%”

Would somebody mind explaining this to me?

Does the skill work so that I receive a buff of (# of stacks of vuln on a player) * 2% crit chance when i strike ANY player that has vuln on them? regardless of if i was the one that applied it?

Because originally I was thinking that I was receiving a visible stacking buff of critical chance like you see on many traits like the necros minion defense trait; such that the number of hits i got on whoever stacked up to a specific crit chance buff max defined by the trait.

pic related, me personally applying 25 stacks of vuln while checking to see if my critical chance was raised:

ps: reaper op

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(edited by Spanny.9256)

Decimated Defense?

in Necromancer

Posted by: Shadelang.3012

Shadelang.3012

It isn’t a visible stacking buff on your bar or anything like that. Most likely because it is debuff based. As far as I know the trait is pretty straightforward. For every stack of vuln the enemy has. You have 2% extra crit chance up to a maximum of 50% extra crit chance.

So the only real counter you have is the number of vuln stacks. If you see he has 13 vuln. You know you have an extra 26% chance to crit. It won’t show in your stats because likely because its a more….external?…mechanic. Im not sure if thats the right way to phrase it but its how I mentally picture it functioning. Obviously im no programmer.

Ghost Yak

Decimated Defense?

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

It isn’t a visible stacking buff on your bar or anything like that. Most likely because it is debuff based. As far as I know the trait is pretty straightforward. For every stack of vuln the enemy has. You have 2% extra crit chance up to a maximum of 50% extra crit chance.

So the only real counter you have is the number of vuln stacks. If you see he has 13 vuln. You know you have an extra 26% chance to crit. It won’t show in your stats because likely because its a more….external?…mechanic. Im not sure if thats the right way to phrase it but its how I mentally picture it functioning. Obviously im no programmer.

This is correct. It can’t show up in your hero panel because it is dependent entirely on what you are hitting.

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