Discussions: GS, Skills, and 11 Builds

Discussions: GS, Skills, and 11 Builds

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Posted by: Dirame.8521

Dirame.8521

Hey guys, this week in light of the specialization reveal, I’ve made a video discussing all about my thoughts and feelings on the Necromancer’s new specialization. I share my thoughts on the Greatsword’s slow skills, give my thoughts on the viability of shouts and talk about 3 of the 11 builds I’ve put together for the Reaper already.

Talking briefly about my thoughts on the Greatsword, I feel that the amount of CC we gain in Deathshroud and the amount of chill we have will make up for the slowness of the weapon. Chaining CCs into big attacks will be paramount to make the GS work in our favour but yea check out the video and let me know your thoughts.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Discussions: GS, Skills, and 11 Builds

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Posted by: Sororita.3465

Sororita.3465

Great video, it’s refreshing to see the same enthusiasm for the Reaper that I and many others do. it opens up so many different ways to play our beloved necros.

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Discussions: GS, Skills, and 11 Builds

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Posted by: Dirame.8521

Dirame.8521

Great video, it’s refreshing to see the same enthusiasm for the Reaper that I and many others do. it opens up so many different ways to play our beloved necros.

Whilst I am enthusiastic, I do feel some of the complaints are warranted but I cannot say much on many of those things until I can get my hands on the Reaper.

I make guides to builds you may not have heard of;
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash

Discussions: GS, Skills, and 11 Builds

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

I think that the most valid complaints are that of the shouts are mostly incomparable to the existing utilities… CttB is extremely powerful effect wise for instance, but the wind-up makes the reward rather small, while the other elites (excl. Flesh Golem AI) are situational and with strong effects themselves

The GS needs to be tweaked in numbers if the dmg coefficients are the way it is… The long wind-ups are fine as long as the reward is enough… Utility wise this is quite a nice addition, not too overwelming, but more streamlined with the existing sets

Traitwise, and mechanically the Reaper brings a lot to the table that the core profession was incapable of doing… But as a valid point that people make, being forced in Melee can cost you your head

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Discussions: GS, Skills, and 11 Builds

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Posted by: HardRider.2980

HardRider.2980

Good video. Im also stuck a what build to take lol i have 4 atm lol..

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