Do fear on CC and fear on Down share a timer?

Do fear on CC and fear on Down share a timer?

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Posted by: Fistful Of Bacon.3046

Fistful Of Bacon.3046

So I havent really played necro since very early in the game, back when fear did almost no damage, until recently when i died in spvp, and saw i had taken 8k fear damage. At this point i decided to make a fear build to see how fun it was, and two of the traits i chose are “Reaper’s protection” ( Fears nearby enemies when knocked down, interrupted, etc. 90 second cooldown) and “Fear of Death” (Apply fear to nearby foes when downed – 90 second cooldown). While playing ive noticed that my “Fear of Death” trait NEVER activates, is this because the internal timers for the two traits are linked? or is the trait broken? Also, if the CD’s are linked, then why the heck are they? and why doesn’t it tell you they share a timer? they should be individual!

Who stole my honey?

Do fear on CC and fear on Down share a timer?

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Posted by: Softspoken.2410

Softspoken.2410

I didn’t think that they shared a timer, since I’m pretty sure I’ve run both of those at the same time before, just for giggles. (It wasn’t a Fear build I was just sick of things picking on me.)

Just so I’m clear, are you near your opponents when the conditions are triggered? (Controlled, downed) As I recall the range on the trait is fairly small, just larger than melee.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

(edited by Softspoken.2410)

Do fear on CC and fear on Down share a timer?

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Posted by: Fistful Of Bacon.3046

Fistful Of Bacon.3046

Yes, I’ve done lots of testing with it, and it never seems to work during spvp, but recently I have gotten both of them to work on npcs in heart of the mists, thought i wish the range was mention in the skill because it seems like I’m having to stand right on top of them to get the fear on down to work.

Who stole my honey?

Do fear on CC and fear on Down share a timer?

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Posted by: Softspoken.2410

Softspoken.2410

Yes, I’ve done lots of testing with it, and it never seems to work during spvp, but recently I have gotten both of them to work on npcs in heart of the mists, thought i wish the range was mention in the skill because it seems like I’m having to stand right on top of them to get the fear on down to work.

Yeah. It’s tiny, and surprising, but it does make a sort of sense. If the range was say, 600 like unholy feast, it would probably be too huge since it would punish everyone in the fight rather than just the person who CC’d or downed you.

Granted, it doesn’t necessarily hit those people if they apply the trigger from range. But you’d have to make the range like… 900-1200 to guarantee that, at which point it’s just ludicrously big.

If it works on the sparring NPCs in the mists, it should work in actual matches. I don’t know of any bugs/skills that change between those two areas.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Do fear on CC and fear on Down share a timer?

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Posted by: Skyro.3108

Skyro.3108

That’s interesting, since Reaper’s Protection has quite a large AoE radius (I’ve estimated it to be ~480). I am going to try to test Fear to Death when I get home.

Do fear on CC and fear on Down share a timer?

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Yes, I’ve done lots of testing with it, and it never seems to work during spvp, but recently I have gotten both of them to work on npcs in heart of the mists, thought i wish the range was mention in the skill because it seems like I’m having to stand right on top of them to get the fear on down to work.

Yeah. It’s tiny, and surprising, but it does make a sort of sense. If the range was say, 600 like unholy feast, it would probably be too huge since it would punish everyone in the fight rather than just the person who CC’d or downed you.

Granted, it doesn’t necessarily hit those people if they apply the trigger from range. But you’d have to make the range like… 900-1200 to guarantee that, at which point it’s just ludicrously big.

If it works on the sparring NPCs in the mists, it should work in actual matches. I don’t know of any bugs/skills that change between those two areas.

They could have made the fear affect a nearby area AND the enemy that downed you.

Do fear on CC and fear on Down share a timer?

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Posted by: Skyro.3108

Skyro.3108

Yes, I’ve done lots of testing with it, and it never seems to work during spvp, but recently I have gotten both of them to work on npcs in heart of the mists, thought i wish the range was mention in the skill because it seems like I’m having to stand right on top of them to get the fear on down to work.

Yeah. It’s tiny, and surprising, but it does make a sort of sense. If the range was say, 600 like unholy feast, it would probably be too huge since it would punish everyone in the fight rather than just the person who CC’d or downed you.

Granted, it doesn’t necessarily hit those people if they apply the trigger from range. But you’d have to make the range like… 900-1200 to guarantee that, at which point it’s just ludicrously big.

If it works on the sparring NPCs in the mists, it should work in actual matches. I don’t know of any bugs/skills that change between those two areas.

They could have made the fear affect a nearby area AND the enemy that downed you.

Yeah they could’ve made it like the fear effect from the 6pc bonus on nightmare runes, which from my tests seem to indicate it is a single target fear that triggers on the target attacking you.

Do fear on CC and fear on Down share a timer?

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Posted by: Softspoken.2410

Softspoken.2410

They also could have made it be a small area centered just on the foe that downed / controlled you. But they went with a PBAoE, which suits certain play styles (the ones where you tend to be in the middle of things and sticking to your target) just as well.

That’s interesting, since Reaper’s Protection has quite a large AoE radius (I’ve estimated it to be ~480). I am going to try to test Fear to Death when I get home.

480 sounds a little big to me, but not too big. (radius of 360 would be my guess, personally) Either way, tiny probably wasn’t the right word for me to use. It just feels small if you’re trying to stay at range.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Do fear on CC and fear on Down share a timer?

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Posted by: Skyro.3108

Skyro.3108

Well from my tests I can confirm that Reaper’s Protection and Fear to Death do NOT share the same cooldown. That’s the good news.

The bad news is that Fear to Death is a terrible trait with an incredibly small radius that is meele-ish range (<240 radius for sure). In real game play it is very likely to proc and not hit anything without you even noticing since it has no animation, and be put on a long cooldown and more or less be incredibly useless.

@Softspoken

I tested Reaper’s Protection on the mid node on Legacy. The radius I eyeballed it to be roughly twice the size of the gtAoE marker of 240 radius skills, which is why I said it is roughly 480. I do know for a fact it is between 240 and 600 radius however.

Do fear on CC and fear on Down share a timer?

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Posted by: Softspoken.2410

Softspoken.2410

@Softspoken

I tested Reaper’s Protection on the mid node on Legacy. The radius I eyeballed it to be roughly twice the size of the gtAoE marker of 240 radius skills, which is why I said it is roughly 480. I do know for a fact it is between 240 and 600 radius however.

Okay. I’ll admit I don’t have much personal experience trying to measure its range, so I’ll split the difference between 360 and 480 and from now on just tell people it’s around 420 (Fear noobs erry day) radius or so, probably bigger.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.