Dungeon Build Help
If you are going for a power build, which isn’t a bad idea for a dungeon build, I’d suggest something like this.
Weapons: Axe/Focus and Staff. Primarily, you’ll use axe/focus. However, if a boss has the maximum number of vulnerability stacks then it may be helpful to switch to staff and give regeneration to your party with Mark of Blood.
Skills: You’ll want to bring Well of Blood for your healing skill. The powerful healing it provides to the whole group is far too valuable to not bring. For utilities Well of Suffering and Spectral Wall are two I’d strongly suggest. Both provide you with a source of vulnerability, which will increase everyone’s damage. The last utility can be either Well of Darkness for those dangerous moments or the new Blood is Power to increase your own damage. For your elite, I’d suggest Lich Form. It will allow you to deal much more damage in boss fights, and give another AoE vulnerability. Plague is an option, however, for blind spam. Understand that the conditions won’t be worth much for damage in Plague on this build.
Traits: 30 in Spite is a must for power builds. On a dungeon build I suggest taking Death’s Embrace, Chill of Death, and Close to Death. With your other points, I suggest 30 in Blood Magic. You can take Ritual of Life, Ritual Mastery, and Vampiric Rituals. For the last 10 Death Magic is an attractive option for Ritual of Protection.
Gear: Precision and Critical Damage are attractive stats on this build to give you better burst damage. To that end, I point you toward the Rune of the Eagle. Sigils are your choice. I suggest the Sigil of Accuracy and Sigil of Frailty on your axe/focus set. Your jewels should be Berserker’s or Valkyrie, depending on how good you want to be at healing.
I hope you find this post helpful for you.
That helped a lot, thank you so much.