(E-Spec-idea:) The Raider :D

(E-Spec-idea:) The Raider :D

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Posted by: xXLuggXx.4018

xXLuggXx.4018

Hi everyone,

I came up with another E-Spec idea for the necro, simply because I was bored I tried to make both a power and condi variant.
This time I tried to make a “viable” raid E-Spec so we may be taken to raids. I tried to create an E-Spec where you actually benefit from staying in shroud or bring back shroud flashing. To be considered in raids, raw damage isn’t enough. We need to offer something special to the party. And not boons! Because they are mostly covered. Sure you could think of some kind of copy-cat PS to take his role.. But I wanted to steal something else: BANNERS. This could results in an slightly overpowerd spec and definitly in powercreep. So while I would like something like this as a playstyle, I think it is unhealthy for the game itself.

As everytime, I didn’t go into numbers just the concept/ ideas about skills and traits.

The cultist (name still in progress)
Weapon: Torch
Skills: Banners
Mechanic: Vampiric Shroud.

Vampiric Shroud
The Cultist gives in to the dark magic within and becomes a shadow of a Vampire Lord. He fights with shadowy claws and fast attacks and boosts the necormancer (+ X% damge) but doesn’t replace the helath anymore. LF only dertemines the duration of your transformation. Therefore there’s no LF-generating skills inside the shroud.

Skills:

  • 1- Auto attack chain
    atack your foes with shadowy claws in melee
  • 2- Pursuit
    Teleport to target area blinding and burning foes at destination. Stunbreak
  • 3- hynosis / terror-gaze
    taunt nearby foes / fear nearby foes
  • 4- Bat-Shelter
    Channeled 3s invulnarability with bats around character that inflict bleeding.
  • 5- Dust Veil
    Block for X seconds and Steal live if you block.

Weapon: torch

As a weapon I sticked to the torch for more burning access and it fitted the “sect/ cult” theme. Although I’d like to see a 1h-sword which would fit the Vampire(lord) theme better.

  • 4- Hellgate
    Dmg the area with flames from beneath the ground. Fire field
  • 5- Sacrifire
    burn your foe and remove up to 3 boons. Release a flameburst which burns enemies for each removed boon.

(edited by xXLuggXx.4018)

(E-Spec-idea:) The Raider :D

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Posted by: xXLuggXx.4018

xXLuggXx.4018

Utility Skills: Banners

This banners are unique to not step on the warriors toes and stick with the debuffing theme of the necro. Therefore banners affect foes not allies (exept heal banner)

  • Banner of Vampirism (heal)
    Heal yourself. Allies affected by this banner steal life on critical hits.
  • Banner of infamy
    Foes affected by this banner suffer from +50% condi duration
  • Banner of malice
    Foes affected by this banner take 5 % more dmg
  • Banner of Unholyness
    Boonduration on affected foes is reduces by 50%
  • Banner of the undead
    When a foe dies under the effects of this banner. He creates a skelleton that fights for you for 10 seconds.
  • Demoralizing Banner (Elite)
    Knocks down enemies and pulses Weakness and Slow.

Traits

  • 1- Cultist
    Gain acces to torch, banners and Vampiric shroud
  • 1.1 – Leadership
    Gain increased expertise while wileding a torch. Torch skills recharge faster.
  • 1.2 – Dark Haste
    Gain Quickness when you enter shroud. The duration depends on your Lifeforce
  • 1.3- spitefull removal
    Removing or Corrupting a boon deals additional damage
  • 2 – Overflow
    LF generation heals you if your LF is full
  • 2.1 – Banners of Hell
    Summoning a banner inflicts burning in the area. Reduce Cooldown.
  • 2.2 – Vampire Lord
    Lifesteal is doubled in Shroud
  • 2.3 – Proof of faith
    Using a boonstrip on a foe without boons knocks them down instead.
  • 3 – Thrill of Victory
    Increase dmg if you have more boons than your foe.
  • 3.1 – Send them to hell
    Killing a foe triggers a firenova burning nerby foes. Increase burnduration
  • 3.2 – Aftermath
    The effects of your shroud (+ X% dmg) lasts for 10 seconds when you leave shroud.
  • 3.3 – Destructive Burden
    Inflicting a condition does dmg.

I think there might be some cool synergies with other traits. Because of the fast Shroud AA, and the other burns from the traits, a burn/ bleed necro with dhuumfire could be a thing. Or you go down the power line. With Destructive burden + unyielding blast + dhuumfire and the shroud buff itself you can do high direct damage.

(edited by xXLuggXx.4018)

(E-Spec-idea:) The Raider :D

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Posted by: Dadnir.5038

Dadnir.5038

It’s the raider but then it’s called cultist and in the end the shroud is the vampiric shroud? Something’s not right

It’s a bit incoherent but well that’s an idea. Strictly speaking, banners need their own set of skill as well. I don’t know why a cultist would use a torch. I’d also like to say that burn is a condition that have a really bad history with the gw2 necromancer. I’d rather not see this condition on a necromancer’s e-spec.

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

(E-Spec-idea:) The Raider :D

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Posted by: Oldirtbeard.9834

Oldirtbeard.9834

Call it the Blood Shaman; instead of banners it throws out totems made of blood soaked bones?

You have to DPS to maintain the health of the totems, like a reverse break bar.

These totems offer healing and offensive buffs think Glyph Druid crossed with Banner Warrior.

(edited by Oldirtbeard.9834)

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Posted by: xXLuggXx.4018

xXLuggXx.4018

@ Dadnir:
Yes you are right. It’s a bit incoherent, but the title was only a joke refering to riads. Basically an E-Spec which could bring necros into raids =P.

About the cultist. I imagined a cult or sect worshipping some dark magic to gain more power in the fight against the elder dragons. This “entity” grants it’s most loyal followers to transform into a shadow of otself ("Vampire Lord or sth.). I know there could be better things – I’m open for ideas. I thought about demon, but there’s Revenant already. And with a bit of lifesiphoning Vampire was my first take.

@Oldirtbeard:
I totally thought about totems, but did’nt want to create a nwe skill-class. So I took banners but would visually change them into some kind of totems. Think of impaled skulls drippling eith blood. (Just as Vlad the Impaler :P) I like the mechanic of keeping them “alive” by dmg.

And for the burn: I always wanted dhuumfire to work. And get away from the typicall poison necro. But you are right. Next elder dragon is Primordus with it’s minions beeing immune to burn:D