[Elite Suggestion] Grave Keeper
looks cool, ive always thought hammer could be awesome for necro.
do like the theme of empowering minions and feel like that could be expanded upon a bit more. it feel like it could just be a bit more fun.
the conal auto attack sounds cool, especially with it increasing area with each strike
the shroud i think could be changed to summoning minions with the meditations changed to abilities that empower yourself and your minions. that way i feel like there’s a healthy balance between bringing back the dead in shroud and then coming out and empowering those that you’ve raised. sure you could go for your standard minions for sheer numbers, but then you lose out on empowering which would keep things relatively in check
like ive said, i think it looks cool but it feels a bit like it could be refined and maybe focused into something that you could really have fun with. that’s just me though
like ive said, i think it looks cool but it feels a bit like it could be refined and maybe focused into something that you could really have fun with. that’s just me though
Maybe i tried to do too many things at once, but i tried to make this elite in such way, that every build would still be possible:
condition build
power build
condition minion-mancer
power minion-mancer
like ive said, i think it looks cool but it feels a bit like it could be refined and maybe focused into something that you could really have fun with. that’s just me though
Maybe i tried to do too many things at once, but i tried to make this elite in such way, that every build would still be possible:
condition build
power build
condition minion-mancer
power minion-mancer
ill show you what i mean if you like? im currently at work but ive got a few ideas bouncing around that i think would work well
like ive said, i think it looks cool but it feels a bit like it could be refined and maybe focused into something that you could really have fun with. that’s just me though
Maybe i tried to do too many things at once, but i tried to make this elite in such way, that every build would still be possible:
condition build
power build
condition minion-mancer
power minion-mancerill show you what i mean if you like? im currently at work but ive got a few ideas bouncing around that i think would work well
Show your ideas.
like ive said, i think it looks cool but it feels a bit like it could be refined and maybe focused into something that you could really have fun with. that’s just me though
Maybe i tried to do too many things at once, but i tried to make this elite in such way, that every build would still be possible:
condition build
power build
condition minion-mancer
power minion-mancer
Yeah, alot of it sounded cool, but alot of it feels out of place and I think that is why. It is a great concept, but lacks focus. Also, conditions that just randomly proc from traits, especially in such large quantity as you have proposed, are generally a bad idea.
i was thinking more along the lines of shroud giving you various minion summon abilities that each serve a different function. obviously give the minions summoned this way a timer but basically it would play a bit like this.
walk into combat with the hammer, generate lf with said hammer. pop into shroud, summon minions. jump out of shroud, empower minions and yourself with the meditations.
its a good opportunity to give necro more of a summoning grave lord feel and playstyle without making it too op. mesh the various traits with things like extending shroud minion durations by x, et cetera. this way, you can cater to all the playstyles without losing focus.
also this way you’d be able to use both the utility minions and the shroud summons but then you wouldn’t be able to empower the minions you do summon. ive always felt that shroud is a good way to give us summoning capabilities without making it too overpowered. you just need to have the summons consume a set amount of lf.
imo, anet need to stop looking at lf as just a second healthbar and start looking at it as a secondary resource. give us the choice of either surviving longer in shroud but having our damage output suffer, or increase our damage output at the cost of a shorter duration in shroud
but then that’s just me
I love this idea of using Shroud to summon minions. Would be very interesting to play.
I love this idea of using Shroud to summon minions. Would be very interesting to play.
make a super good weappon and good offensive skills and make shroud utility skills :O