(edited by KarlaGrey.5903)
Engi's Automated Response Trait
What the trait actually does is “Become immune to conditions when health is below 25%”. It didn’t work if inflictor had more than 100% + duration, that was a bugfix.
I don’t think anyone uses Automated Response though. Pretty much the only viable builds Engineers have left after the “love patch” require HGH and that goes into the same slot ( Grandmaster Alchemy ).
it only worked on conditions added after you were already at 25%.. so conditions added at 26% would still be ticking away.
it was a lousy skill since kit refinement was on a 10 second cooldown, and by switching to elixirgun you auto-casted super elixir and still had your normal super elixir on a 20 second cooldown.
I never really paid much attention, but I’m pretty sure, super elixir removed all conditions on impact.
So who needed Automated Response, when you had a condition wipe on a 10 second cooldown?
..and now engineers are so bad, I wouldn’t worry about them.
Watch out for confusion… that’s about all they have.
Playing the engineer “as intended” is simply not viable.
Watch out for confusion… that’s about all they have.
I enjoy giving their confusion back to them, and then giving that to their friends. It’s funny.
I still die, but I die laughing.
Well, that trait also cancels out all damage (what little there is) from condition-inflicting attack skills, so a pure condmancer can in effect deal no damage whatsoever once they hit 25%, bar for wand n3 hitting for a whooping 500ish. And the kitten thing seems to last forever, too.
Whatever.
They still take damage from conditions already on them IIRC. You just can’t apply new ones.
Its really not that great of a trait….in that rare scenerio it saved your life great, but almost no one specs it because of the alternate options being good all the time, instead of situational like AR
it only worked on conditions added after you were already at 25%.. so conditions added at 26% would still be ticking away.
it was a lousy skill since kit refinement was on a 10 second cooldown, and by switching to elixirgun you auto-casted super elixir and still had your normal super elixir on a 20 second cooldown.
I never really paid much attention, but I’m pretty sure, super elixir removed all conditions on impact.
So who needed Automated Response, when you had a condition wipe on a 10 second cooldown?
..and now engineers are so bad, I wouldn’t worry about them.
Watch out for confusion… that’s about all they have.
I am really glad you are on the Necro forums now. It always bothers me when someone comments as to how strong Engineers are now, when I saw the changes and went ouch. In fact most Engineers hate that trait and rarely take it, because of the point you made.
In fact, I think you have disputed several claims already on the forums about Engineer and other classes abilities that are widely known in their community as bad traits.
To add to Ezeriel, it’s not only because we could use EG KR.
Most engineer don’t use this trait because ->
- It’s in the same line as HGH and Formula 409.
Formula 409 is a master trait, and remove a condition each time you use an Elixir. That’s a lot of removal. Taking Automated response would be over kill.
HGH is a GM trait, like Automated response. And if you are going in that trait line, 90% chance are you are using at least 2 Elixir Utility. HGH can stack up to 25 mights, which is a lot better then automated response that is uselful in like 5% of the fights.
Automated response is lacking, and is not in a good place in the engineer trait line.
Server : Anvil Rock (Since Release!) [SOLO]
Must be just my luck then to be facing a fair amount of engis running that trait then. It is fairly demoralizing to see them nearly dead, yourself on 50%, but end up running away or dying because your damage is reduced to 500 every 10 seconds for what seems to be an eternity.
Meowing kitten cat.
Who makes such traits………………
Just stack all your conditions before they get to 25% hp. You shouldn’t have an issue finishing them.
Server : Anvil Rock (Since Release!) [SOLO]
Must be just my luck then to be facing a fair amount of engis running that trait then. It is fairly demoralizing to see them nearly dead, yourself on 50%, but end up running away or dying because your damage is reduced to 500 every 10 seconds for what seems to be an eternity.
Meowing kitten cat.
Who makes such traits………………
Save death shroud until they hit 25 percent as well pop into it and hammer them also use staff at that point, it’s amazing how much damage it does.