EpikHealTime's Power Necro meta.
Yeah rubbish. Don’t use plague signet and signet of spite with a power build; that’s ridiculous. This is for wvw, and even for 1v1s or small party roaming, you can use wells, or spectral skills instead.
Trait spread is rubbish as well imo. 62006 is still great for small party roaming or solo roaming, perhaps taking some spectral traits or going 44006 perhaps if solo. Pack runes are nice though.
What role do you use this build for, tPvP, sPvP, WvW roaming, WvW zerg? It appears to have elements of solo and team play.
Yeah rubbish. Don’t use plague signet and signet of spite with a power build; that’s ridiculous. This is for wvw, and even for 1v1s or small party roaming, you can use wells, or spectral skills instead.
Trait spread is rubbish as well imo. 62006 is still great for small party roaming or solo roaming, perhaps taking some spectral traits or going 44006 perhaps if solo. Pack runes are nice though.
62006 is boring, wihtout survivability… so lame, mass dmg output but in zvz if you’re focused you’re dead, with my build I made 300 honored in an hour, but haters gonna hate… why would be signets are ridiculous? they’re worth it, I wont waste traits for spectrals…. and in zerg its a mass dmg dealer role, first cast the marks, then daze people and locust storm → ds and some life blasts to stack might and life transfer deals a tons of dmg + cc-s.
No offense but you can’t really be a mass damage dealer without at least one well, it’s pretty much the only utility set that puts us in the GWEN discussion.
I like the idea of 2-0-6-0-6 but I dont agree with the Signets cause SoS you mostly use just to Boost your power and thats wrong. If u use it as Active u loose that Power and u arent specced for shorter CD on Signet, also its far superior in a Condi Build. Plague Signet is pure Condi skill imho.
Tho to answer above: 6-2-0-0-6 Full dmg build is still good in Small-Scale or Solo roaming unless u encounter a good Condi player cause no matter what u say you do or have killed u still loose 8/10 of those fights.
Condi pressure > 6-2-0-0-6 anytime, anyday… just the way it is
Servant of Dhuum
Lol at trying to justify the use of two signets in a pure power build. By your introduction, it seems that you are seriously using a utility slot (plague signet) as a condition cleanse and extra stun break. It’s just unnecessary. One stun break is fine, and other utility skills a more useful. Using a utility slot for a condition cleanse on 60 seconds cool down is a bit of a joke. It’s definitely not ideal to have only one 3 condition transfer on staff, and 1 mass condition cleanse (your heal) but that’s just something you need to l2p around when running a full power necro.
You claim 3 stun breaks in your build. Do you believe signet of spite is a stun break? Not to be used in a power build. Just no. Spectral recall is just a port, not a stun break. So I only see 2.
You claim condition spam. Look at your stats. None of your gear is specced for condition damage. Just useless, when instead you could take a couple of wells for great dps.
Your build is a joke. This must be a troll post, right?
@Ravezaar 62006 full zerker necro is not ideal against strong condition classes, but it isn’t an 8/10 (you could have just written 4/5 btw), or anywhere near a certain loss. If you play well, your dps is good enough to kill a high condition player.
For zerg support, I typically stick to traiting both staff and wells leaving very little trait points left. Sometimes it is hard to remember we can completely retrait ooc but there is no longer as much need to balance between combat functions.
I often run 4 targetable wells and max staff buffs in zerg combat using WH for swiftness and swap out one well for SotL when travelling. 42440 or 40460. The utility and CD reduction are more important than the stat’s. So is not being in a position to be focused and being able to take some heat. Small group roaming or havoc is a different build, as is 1v1. You seem to have elements of more than one role and it lacks some of the synergy more tightly focused builds have.
Would you use staff as your main weapon? If you don’t use it 75% of the time I wouldn’t take those staff traits. flow’s build utilizes them well but yours… And as a power necro staff probs won’t be…
In zerg or siege battles I main staff and targetable wells not to do damage but to maximize AoE area. For offense, it forces everyone on the opposite team down to combat speed and hopefully get them to start burning condition clears. For defense, marks with WoP and WoD really help with condition management or damage avoidance for allies. Well of Blood is sort of helpful but heals are not my main objective so I frequently just run Consume Conditions for my own use when WoP is on CD or needs to be directed elsewhere.
Please don’t use word “META” in thread names while posting builds you’re using.
First, people are smart enough to call builds “meta” by themselves when they consider them as one,
Second, it’s translation of “meth” in my language. And it forces me to re-watch Season 4&5 endings of Breaking Bad….
[SALT]Natchniony – Necromancer, EU.
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