Fear... After 15th Patch

Fear... After 15th Patch

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Posted by: Nudd.2970

Nudd.2970

So last night I pulled out some Dire Armor that I had equipped with my Superior Runes of the Nightmare that had been sitting in my bank since last year. Back in the day before they nerfed the Terror trait, I used to run a Terrormancer build and had a lot of fun with it in WvW. But after the nerf and with the growing demands for Wellomancer Necros in my guild and server, I switched… first to Condi Wells and then to Power Wells which I have had since.

I was hoping, post patch, with the changes to the Nightmare Runes that running a Terrormancer in havok or other small group situations in WvW would be fun.

I found an unexpected side effect and I wanted to see if others had experienced this. Some guildies and I went into EBG last night looking for a fight and I was all Terrormancered out with Fear on down, stuns, staff, spectral wall, converting stability and the runes of course. Yea I was fearing the enemy, but I found that the fears were being cast back on me and my guildies. I mean, I would fear an enemy, but it would also fear us. I got downed once and I feared the enemies, my guildies, and myself (though I was down and couldn’t actually run away).

We couldn’t tell if may be one of the enemies had a Terrormancer spec running or if there was something else going on. Somebody said that a Mesmer might have some sort of condition reflecting ability, but it happened once on a Guardian, with no Mesmer in sight.

Also, Fear changed slightly in the patch with this line from the patch notes: Fear: This condition now functions as an interrupt and will trigger on interrupt functionalities. and I am wondering if there is a side effect from how fear is processed now.

Anybody play around with a Terrormancer spec yet post patch and experience this same issue? I still think power wells is the best spec for zerg fighting, but I was hoping that may be Terrormancer might make a comeback. But if I am fearing my team along with theirs it kinda defeats the purpose.

Your thoughts?

——

Some guy called Nudd

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Posted by: LastDay.3524

LastDay.3524

To me it sounds like you used Fear on someone wearing Runes of Nightmare.
They now have a 2 sec duration on the Fear. (as I bet you noticed)

That’s just my guess, though.

Benight[Edge]

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Posted by: manveruppd.7601

manveruppd.7601

Or Reaper’s Protection?

A bad necromancer always blames the corpse.

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Posted by: Flumek.9043

Flumek.9043

the mesmer reflect CC trait could be a thing as it is know to bug and 1shot eles shocking aura

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Posted by: Anchoku.8142

Anchoku.8142

I have been thinking of rebuilding a Terrormancer but there is just too much to test out with the rune sets I have right now. My HotW armor has been collecting dust along with a Rabid Undead and several others. Last night I crunched new runes over armor that had pairs so those sets, too, need evaluation before I jump into an entirely new set of armor.

So much to rethink.

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Posted by: Nudd.2970

Nudd.2970

Yea I had Terror as a Trait and Reaper’s Protection Trait for the fear on stuns and also Fear of Death in the Soul Reaper trait tree. Then the Runes, Staff for #5 and Spectral Wall. Also Well of Corruption for the possibility of converting stability to fear.

LastDay… we thought that too. Maybe we were going against another necro with a similar build. But like I said, it happened when fighting a guardian once definitely. This was all small group fights… no more than 4 to 5 per side. All open field right near Durios.

Later, after I switched back to Power Wells, we went back to that area and fought in the same location and no fears present. Course, maybe the people I was fighting had changed… I can’t say for certain.

But when I was running that Terrormancer build it was like fears all over the place for both sides. It was kinda nuts.

——

Some guy called Nudd

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Posted by: Brashen.2671

Brashen.2671

I can tell you with 100% certainty that necros running dire gear with runes of necromancer have skyrocketed. What you may have seen are traits like the mesmer who returns your cc to you (a viable option with lockdown mesmer), reaper’s protection which fears you for a big chunk of time in return and the runes of the nightmare which I believe now proc nearly straight away.

Also you could have been hit by a fear that you never saw such as “fear me”, ranger pet that activates now straight away, or any of the range of fears available to Necromancer.

I can also tell you that I am running into a mass of condition guardians so the idea of one of them running runes of the nightmare is not implausible.

I would highly recommend you continue with this build for unparalleled success. I am about to give up roaming on my warrior for good thanks to it. The quick fear/big fear from any cc and then being signet of spited and then feared some more and then boon corrupted through dark path or corrupt boons is becoming the “go to” necro rotation. Conditioned down in less than 6 seconds from 31k health.

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

had the same reaction when using fear, also couldn’t determine the source (It could simply be retaliation bug like it sometimes happens with spectral grasp.)

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Posted by: Kajin.5301

Kajin.5301

Today’s patch correction included a fix to Mesmer clones so they no longer copy the runes of the Mesmer onto the clones. Say a Mesmer was uzing the fear proc when struck rune set, each clones would have their own separate source of that trigger with distinct ICD timers.

I think that’s what you had faced with a mirror of anguish trained mes.

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Posted by: TyranosEH.3768

TyranosEH.3768

Happens to me quite a lot in spvp. I just assume a lot more people are using runes of nightmare now. Maybe they all proc at the same time?