Fear isn't good enough for breakbars
Reaper has break-bar reducing abilities on almost every button press. RS has it on everything except the AA (assuming you pair 4 with 5), GS has it on 1/4/5 (4/5 both double up on it), then utilities can give it to you on every slot as well.
Reaper has break-bar reducing abilities on almost every button press. RS has it on everything except the AA (assuming you pair 4 with 5), GS has it on 1/4/5 (4/5 both double up on it), then utilities can give it to you on every slot as well.
Yeah on paper it’s pretty good, but I was fighting a champion and somebody else was able to break the whole bar while I was in the swing animation for RS 5, so due to delays and stuff the reaper isn’t ideal for enemies with weak breakbars. Other professions can lay on the stuns faster.
The reaper could be good for bigger breakbars when you need more CC but I don’t think all the conditions are nearly as good as stuns and dazes so I’m sure another profession could outdo the reaper for big breakbars too. While the reaper has tons of CC conditions, they are much weaker than stun and daze. Like most of them just stop the bar from regenerating, and fear and immobilze seem to be significantly weaker than daze and stun.
Slot Golem. Press charge. Profit.
It’d be interesting to know what the actual numbers are. A 1s Fear ought to do the same total damage to a break-bar as a 1s Stun, since it similarly prevents skill activation and overrides movement control. If Fear really is doing less break-damage overall than Stun, that needs to be fixed.
Otherwise I think things are in pretty good form at the moment. Depending on the current numbers, it’s possible that Immobilize should be boosted a bit (as it’s one of the stronger “soft CC” conditions, completely preventing movement).
And yeah, Flesh Golem charge does an impressive amount of break-bar damage.
(edited by Son of Urza.1692)
It’d be interesting to know what the actual numbers are. A 1s Fear ought to do the same total damage to a break-bar as a 1s Stun, since it similarly prevents skill activation and overrides movement control. If Fear really is doing less break-damage overall than Stun, that needs to be fixed.
Otherwise I think things are in pretty good form at the moment. Depending on the current numbers, it’s possible that Immobilize should be boosted a bit (as it’s one of the stronger “soft CC” conditions, completely preventing movement).
And yeah, Flesh Golem charge does an impressive amount of break-bar damage.
Well since I’ve been using warhorn I’ve noticed that the daze does a lot more break damage than anything else including all my fears. So that’s why I don’t think fear is good enough. It’s over time while stun/daze are instant.
Anyway the total amount of bar breaking the necro/reaper has isn’t an issue.
The issue is how long it takes for the abilities to activate/land compared to other professions so you’ll often find people just breaking the whole bar before your thing lands. Because of that the necro isn’t as good for small breakbars that can be bursted down fast by one character. So I think the necro should be buffed for bigger breakbars and fear would be the place to do that.
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
Pretty much, I was in dragon stand and golem charge pretty much 1 shot the preserver’s breakerbar. If is on cd then warhorn 5, 4, shroud 5, 3, GS 5 will break it as well.
On a side note I have to say the breakbar for open pve at least is working much better than I expected. I would have never tried to CC as hard as I was if defiant stacks still existed.
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
Pretty much, I was in dragon stand and golem charge pretty much 1 shot the preserver’s breakerbar. If is on cd then warhorn 5, 4, shroud 5, 3, GS 5 will break it as well.
On a side note I have to say the breakbar for open pve at least is working much better than I expected. I would have never tried to CC as hard as I was if defiant stacks still existed.
Same here, it’s much more interactive than defiance stacks, and I find we’re pretty good at bringing it down without having to take off our big damaging weapons.
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
All I’m saying is I seem to get the most breakbar damage out of daze and stun and that makes me think that against any boss with a bigger breakbar that’s harder to break, a necro wouldn’t be particularly valued. It would probably be fine but a warrior or mesmer would be much more valuable in that case.
And I mean, fear is not a common condition. It should be better. It should be highly valued against a boss that has a difficult breakbar. But I believe daze and stun would be the highest valued CC from what I’ve seen.
Slot Golem. Press charge. Profit.
This.
Golem charge does insane damage to break bars, and it’s CD isn’t all that long.
Plus we have two pulsing blind fields in addition to everything else that was mentioned.
Reaper has great bar breaking capabilities.
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
All I’m saying is I seem to get the most breakbar damage out of daze and stun and that makes me think that against any boss with a bigger breakbar that’s harder to break, a necro wouldn’t be particularly valued. It would probably be fine but a warrior or mesmer would be much more valuable in that case.
And I mean, fear is not a common condition. It should be better. It should be highly valued against a boss that has a difficult breakbar. But I believe daze and stun would be the highest valued CC from what I’ve seen.
Ehh I don’t think fear as a rare condition means it should be better, each CC should do the most “damage” judged by how strong it is. I would place fear below stun mainly because the character still moves which means it can get out of aoe and because it can be broken by condi cleanse and stun breaker.
So for example I think right now Reaper’s frost(unbreakable stun yo)>stun>fear/knockback>daze/immobilize>slow>chill>cripple and whatever I forgot. I don’t think is that far off.
Honestly i feel it is a bit buggy. Sometimes chill/fear etc. work just fine but other time i feel they dont to anything to the breakbar unlike our stuns/dazes.
try putting damage on fear, i take out at least 1/5 of a champion’s bar
usually doing about 2400 with fear and like 300condmg xD
Fear actually does a pretty good chunk (its fast degen). Maybe your view is warped because you have been using it on upscaled mobs? Immob also does very fast degen.
RS5, golem charge, RS3, blind, chill, immob. Very easy to solo burn the break bar consistently.
All I’m saying is I seem to get the most breakbar damage out of daze and stun and that makes me think that against any boss with a bigger breakbar that’s harder to break, a necro wouldn’t be particularly valued. It would probably be fine but a warrior or mesmer would be much more valuable in that case.
And I mean, fear is not a common condition. It should be better. It should be highly valued against a boss that has a difficult breakbar. But I believe daze and stun would be the highest valued CC from what I’ve seen.
Ehh I don’t think fear as a rare condition means it should be better, each CC should do the most “damage” judged by how strong it is. I would place fear below stun mainly because the character still moves which means it can get out of aoe and because it can be broken by condi cleanse and stun breaker.
So for example I think right now Reaper’s frost(unbreakable stun yo)>stun>fear/knockback>daze/immobilize>slow>chill>cripple and whatever I forgot. I don’t think is that far off.
Well right now daze deals more damage than fear for some reason.
It appears to be stun/daze > fear/immob > everything else
Hard to tell with knockbacks though. GS 5 really sucks for breakbars but maybe the knockback/pull duration is just low.