Fear nerfed to the ground

Fear nerfed to the ground

in Necromancer

Posted by: Oglaf.1074

Oglaf.1074

- Fear is now properly affected by Defiant.

That really, really sucks. One of the aces up a Necromancer’s sleeve was the ability to throw an instant interrupt on any enemy. This was hardly OP considering the cooldowns on abilities inflicting Fear. A huge nerf to Necromancer usefulness, I’d say.

I can do thirty Five-Dolyak Arm Curls.

Do you even lift, bro?

Fear nerfed to the ground

in Necromancer

Posted by: RashanDale.3609

RashanDale.3609

oh kitten this -.-
what a bad day for necromancers…
And i dont understand that at all. i mean… the other CC-conditions (Chill, Cripple, Immobilise) dont care about defiant either.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Gunnar’s Hold

Fear nerfed to the ground

in Necromancer

Posted by: Khristophoros.7194

Khristophoros.7194

It really hurts necro in dungeons. It makes the playstyle less fun and doesn’t really improve anything.

There’s only like 3 activated fears in the whole game too…

Fear nerfed to the ground

in Necromancer

Posted by: Fynd.4890

Fynd.4890

I’m on the fence on this one.

On one hand, fear has this weird duality property unlike the other conditions in the game. It’s both a condition and a control effect.

Defiant is meant to prevent control effects (stun and daze). Fear was and is classified as a condition because it can do damage (Terror trait). However, it did mess with the AI of some bosses and did make them get stuck, etc. So now they’re treating it as a control effect against bosses rather than a condition.

I don’t mind this that much, however this change severely limits the usefulness of the Terror trait in boss fights. Since the fear debuff won’t even apply to the boss, all the damage of the trait is lost on the boss.