Feedback: A reaper ranged option?

Feedback: A reaper ranged option?

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Posted by: Eneldiar.9670

Eneldiar.9670

Q:

First off, I want to say I absolutely loved playing the reaper. Though the GS still needs some tweaks (been covered en masse by others already) I love the concept and the reaper shroud.

My one major piece of feedback (that isn’t as talked about as much) is when it comes to a ranged tactic. I want to use the GS with the reaper (since that’s a major point of the Reaper) but I also feel I need to take dagger as my second weapon because the high damage, focus/warhorn off-hand and life-force generation. Due to RS replacing DS, that leaves me with no ranged alternatives and can be a pain in the butt on certain fights. I’ve been trying to think of things they could do to make this a little better:

1) As many have talked about, make it so that DS and RS can both be used by reapers that use the same life pool.

2) I think buffing the axe would bring a lot for reaper. The life force from axe 2 with the focus/warhorn off-hand would be a solid ranged option if the axe got the right buff.

3) Right now I keep a staff as a third weapon in my inventory. Whenever I go up against a boss or into a hard single-target fight, I will usually switch GS for staff and use staff (although it doesn’t feel all that reaper-esque). Though I have no qualms with this, it would be cool if there was a ranged option that felt a bit more reaper-like in nature.

Based on what I’ve said, does anyone else have anything to add and what you hope to see in this avenue? Let’s keep things polite since that will get us the positive attention we’re hoping for.

Feedback: A reaper ranged option?

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Posted by: nekretaal.6485

nekretaal.6485

Something needs to make up for the loss of DS1.

Melee is nice, but sometimes that’s not possible due to too much AoE.

Would prefer to see changes to axe and focus.

Axe: more damage on all skills, blast on #3
Focus: reduced cast time and cooldown on all skills.

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Feedback: A reaper ranged option?

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Posted by: Kitty La Boom Boom.4065

Kitty La Boom Boom.4065

Something needs to make up for the loss of DS1.

Melee is nice, but sometimes that’s not possible due to too much AoE.

Would prefer to see changes to axe and focus.

Axe: more damage on all skills, blast on #3
Focus: reduced cast time and cooldown on all skills.

What if we could get RS on f1, and DS on f2?