Before release, I looked forward to playing necromancer with so much anticipation. I was not too sure what to expect, but I kept an open mind.
I leveled my necro to 80, my only 80, through solo pve, story, and crafting. I had not a freaking clue to how bad this class was. I started to search on forums and post and saw I was not the only one who felt this way. I tried so many different builds it’s ridiculous. Support, condition, and power are all so weak in comparison to other classes. I have read hours and hours, tried strategy upon strategy. I can barely hold my own in any sort of pvp environment. Pve is even a pain. There is a skill point located in a maze in orr guarded by a veteran mob. I can manage to survive quite awhile with no issue; however, it takes awhile to clear the maze path to get to the skill point. By the time I kill all the mobs and fish heads on my way to the skill point, everything respawns and I am unable to spawn the skill point monster. I follow a warrior in the maze after several failed attempts and watch him “lol-100blades-lol” his way no problem.
Great! I understand our class is not a burst class. Can we have a freaking build that lets us kill stuff in a reasonable amount of time? that way when we are killing a group of monsters we just don’t keep dealing with respawn after respawn? It is a nightmare in orr and in any pvp environment. I feel worthless in a dungeon as I go in with a tank support build and guardian with a 2h is just tanking while I am there to debuff mobs and make dark combos.
I don’t know what great knowledge is there to be discovered about ds. It’s a second life bar with a set of skills. Dancing in and out of ds to maintain assorted buffs? Is that the big secret? Is it supposed to help us survive more? Ya know, for when you’re getting focused and it only buys you 2 more seconds at best in pvp? Cause I have really tried to do all sorts of things with ds and by far it does not provided me with some sort of mystical op-ness that Jon Peters seems to think there is.
I feel tired from this game already and it’s all thanks to this class. I don’t want to invest the time again to get two professions above 300 and to get another class to 80. I invested quite a bit into my necro just to be easily outdone in any category by any other class.
It seriously frustrates me to see and know what other classes can do. I watch my partner play guardian now. It baffles me how much easier to play and what kind of power another class can bring. This whole necro thing is really disappointing.
We need faster and more reliable capabilities. We need more mobility. WHat is the freaking point of having conditions if we can be out ran, if our gap closer can be easily dodged and our conditions easily removed.
I leveled an engineer for comparison and now I want to quit after seeing such a drastic difference. At level 40, the tool sets I have access, along with f1-f4 keys, make me feel like death shroud is one of the most failed concepts out of all the classes in this game. The only thing that death shroud could ever bring to the table that another class might not have is the second life bar. That is even questionable considering how fast the bar can drain under fire. We get a second life bar, great! We also lose access to all our other skills while in ds. Engineers can swap weapon sets and use f1-f4 keys without being forced to use only four skills.
I was really hoping to play this class, but it looks like I won’t be able to enjoy myself at all. I guess there is a reason you don’t see too many necromancers running around orr or in pvp.
Thanks for the opportunity to vent my frustrations.