Flesh golem
Uh guys, flesh golem does not heal when out of combat. Testing in WVW right now. Seems intermittent.
Dunno about the healing but yes, all minions die really fast now.
-ArenaNet
Why didnt flesh golem get a pulsing stability like the other elites?
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
Why didnt flesh golem get a pulsing stability like the other elites?
Whoa, that’s a really good point…
Warlord Sikari (80 Scrapper)
Why didnt flesh golem get a pulsing stability like the other elites?
Whoa, that’s a really good point…
Probably because it only gets Stability on Charge.
Should have still gotten multiple stacks.
Why didnt flesh golem get a pulsing stability like the other elites?
Whoa, that’s a really good point…
Probably because it only gets Stability on Charge.
Should have still gotten multiple stacks.
Either way, 1 is a huge huge nerf to the poor thing.
Warlord Sikari (80 Scrapper)
As an Elite skill, Flesh Golem needs some major love imo.
He also needs the GW1 model!!!!!!!!!!!!1!!111!!!!!!!!11111111
While out in WvW last night, I noticed that he wasn’t healing up once out combat either. Did they remove that feature?
Probably a bug. Need to report it isn’t healing out of combat.
It is very slow to heal out of combat sometimes a 5 minute delay and other times a 30 second delay. Also its hit points are much less and it does go down much faster. That said it seems more responsive Something happened but I’m terrible at testing things. Keep an eye on this
Ugh, I wish I didn’t have midterms today, I really want to figure this out. If someone wants to test its HP, get two of you together in an unused PvP server. One of you grab minions, the other grab Blood is Power and get 50% boon duration to make the math easy. Write down the bleed damage with and without might, your total damage over the full duration of BiP = (might bleed damage + no might bleed damage) / 2 * 30s, and then pay attention to how many BiPs you need, and how many seconds you had left when it dies.
Flesh Golem should have roughly 13,000 HP in PvP without traiting, and bleeds will ignore toughness.
Ugh, I wish I didn’t have midterms today, I really want to figure this out. If someone wants to test its HP, get two of you together in an unused PvP server. One of you grab minions, the other grab Blood is Power and get 50% boon duration to make the math easy. Write down the bleed damage with and without might, your total damage over the full duration of BiP = (might bleed damage + no might bleed damage) / 2 * 30s, and then pay attention to how many BiPs you need, and how many seconds you had left when it dies.
Flesh Golem should have roughly 13,000 HP in PvP without traiting, and bleeds will ignore toughness.
When are you free next? The next 2 days are class-heavy for me too, which is why I haven’t gotten to test any of this out yet, but it’s scaring me. normally, I’d just assume its because pets naturally are a bit squishy to aoe, but several reports of unusual squishiness does not please me at all! ><
Warlord Sikari (80 Scrapper)
I’ll be free pretty much all next week starting this Saturday.
I’ll be free pretty much all next week starting this Saturday.
Saturday it is then! That’s when I’m free too haha.
Warlord Sikari (80 Scrapper)