Focus fire = beneficial (concept)

Focus fire = beneficial (concept)

in Necromancer

Posted by: TheDevice.2751

TheDevice.2751

So in a thread about the lich cast being interrupted and how freaking terrible that can be when it might be a last-ditch effort to survive heavy focus-fire (as we’re all too familiar with) An idea formed in my brain that: “what if the more focus-fire you take, the stronger your skills become”

for instance:

Activating lich form with no real damage taken or impairing conditions will act normally (taking forever to cast XD)

If you suffer say 75% health in damage in a window of maybe 3 seconds, lich form becomes an instant cast.

If you use it while stunned or otherwise controlled, the cast becomes a stunbreaker and causes an aoe fear or knockback.

I mean these examples might seem extreme there would be more tinkering in numbers and such but if this was a sort of profession theme then the necro might actually have a personality XD

Focus fire = beneficial (concept)

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

Back many months ago, I suggested a non-linear healing or toughness trait improvement that took into account incoming dps. Necromancer got nerfs instead because Dumbfire in a hybrid zerker build did too much damage but the vampiric skills were buffed to compensate.

Focus fire = beneficial (concept)

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

I equip Plague if i know that i will be zerged while trying to get into a tower or keep. Better option than Lich imo.