This is for 1 vs 1 mode.
Necro gameplay has been too passive.
Whether it is versus power or condi enemies, the answer for many players is to sit and deathshroud to tank and soak up the damage. Yes we only have 2 dodges but those 2 are there for a reason.
The worst offender is against condi enemies because necros have so many means of transferring the condi, they don’t actually pro-actively attempt to dodge condi bursts. They just soak up on the condi and then transfer it back to the enemy.
And USUALLY, you have a dead enemy. And then the community complains that Necro is too OP against condi builds. (But then they forget about Diamond Skin Eles).
But what if one day, the enemy actually knows how to prevent a necro from transferring the condi back to him? What if one day, a necro finds most of his condi transfers missing or failing?
I hope to see that day come. I hope to see the day when necros actually seek to learn and dodge bursts, condi or power. I hope to see the day when necros don’t sit in shroud thinking it is sufficient. I hope to see the day when necros don’t blindly soak up on the condi bursts thinking a simple transfer is going to work.
So here I bring up to the community, the ways to fight a necro using condi.
I think I am very well-placed to explain condi transfers since I use all the available transfers a necro has in my build. I’ll even teach you how to counter. All these are my own experiences as well as the knowledge that the Necro community has shared with me. I think there may be some errors here and there so feel free to correct me!
- 1) plague sending / Trait
-when there are 3 condis on the necro, next crit by the necro on the opponent transfers 5 condis
-blind and block only effective to delay the crit from happening, does not stop the transfer once crit happens cause it is instant
-How to counter: Don’t instantly condi burst him. hit him with 3 or more different condis, then when you see a signet break above his head, you probably triggered his plague sending. Load him after that. This trait also works on the nearest enemy, not on the targeted enemy. So if you have images, clones, pets, minions, summons etc, try not to be the one closest to the Necro.
- 2) Deathly Swarm / dagger 4
-900 range dagger skill that travels and appears as a thin dark-green swarm
-can be dodged or blocked,
-cannot be blinded as it will transfer the blind back? not sure about this because I don’t remember missing it before
-transfers 3 condi when it connects
-How to counter: if you have loaded him with condi, watch for a dark-green-black swarm thing that travels out from the necro. it moves relatively slowly and can be dodged or blocked. Don’t let it hit you if you don’t want to eat all your own condi damage.
- 3) Plague Signet / Utility
-Instant cast stun breaker. Very OP against condi foes. transfers up to 5 condis back.
-Can be dodged or blocked
-Cannot be blinded? (if you loaded him with 6 or more condis, chance a Necro will miss?)
-How to counter: you can see this icon in the necro status bar as a signet icon. if you see it, and you are condi, load him up with condi but right after that, dodge, block, invulnerable, invis, blink away. Do anything you can right after you load him with condi to prevent his plague signet from hitting you. It is instant cast so you have to pre-empt this transfer. the longer he takes to transfer it back to you, the more damage the necro takes. This is like pre-empting an invisible foe, where you need to count his stealth timing and dodge or block or evade etc. Same thing for a necro, because it is instant cast, most necros when they are loaded with condis they will want to activate this to transfer it back. Don’t let them do it easily. Pre-empt them with all your evasive skills. If you do that, there is a very good chance that they will miss the cast or take too long to transfer it and by then they will be almost dead.
- 4) Putrid Mark / Staff 4
-1200 range aoe mark. Casting animation is the same as all the marks so you can’t really tell whether he is casting this or some other mark
- Can be evaded/dodged
- Might be able to block unless the Necro traited unblockable marks
- Cannot be blinded
- Transfers 3 condis back on hit
- How to counter: Same as plague signet, since you can’t tell whether he is casting this mark or some other mark, you have to pre-empt him. Load him with condis and pre-empt him by doing all your evasive/invis/dodge/blink/invulnerable skills so that he can’t transfer it back to you.
- 5) There is still the traited minions transfer on hit I think but I don’t really play with minions much…
Class Example : Mesmer
- You can use your images to block dagger 4 from hitting you.
- You can use your images to eat the plague sending because there is a good chance the crit from the necro will land on your image. Just make sure you are not the closest to the Necro.
- Load the necro and go invis and stay there as long as you can.
- Interrupt the necro if he tries to heal.
- If necro transfers the condi on to one of your image, then pop right out of invis and load him again. then go back into invis.
- Even better if you come out of invis with aegis. After your aegis breaks, try to dodge or chain dodges.
- Use your blink to widen the gap so the necro becomes harder to transfer it back to you.
- Use your sword evasive skill to pre-empt any transfers.
- Use f4 invulnerable shatter skill to defend yourself against transfers.
Mesmers have many pre-empt skills against a necro.
Having said that, it can still be a very close fight though, especially if you don’t have condi cleanses yourself.
One good transfer and fear from the necro = a dead mesmer.
if you are condi PU and you run condi cleansing mantra as well, then the necro will have a much harder time since he needs to catch you with a good transfer/burst at least twice.
For other classes, just do whatever you can to pre-empt and prevent the necro from transferring back to you and you have a dead necro.
For example, a condi engineer running MOA, after loading the necro with condis like burn, MOA the necro. You have a very dead necro.
For example, a condi ranger, use your shortbow to evade, use your sword/dagger to evade, use your dodges, use your pets to taunt/control the necro. You have a very dead necro.
Important thing is to pre-empt after you load the necro because very often, reacting is too late.
TLDR: if you are condi and fighting a necro, after you load him with condi, you need to pre-empt him by using all your evasive/defensive/control skills so that he can’t transfer it back to you successfully.
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This is for 1v1.
Recently I wrote a post here on how condi players can fight against a necro’s transfers.
Called ‘Forcing Necros to Evolve’.
https://forum-en.gw2archive.eu/forum/game/pvp/Forcing-Necros-to-Evolve/first#post5506485
In there, I focused mainly on how a condi mesmer can overcome a Necro’s ability to transfer condis back. But not just a mesmer, many other classes running condi can, with their own skills, not have to feel powerless when they face a necro. (Necros are not OP against condi builds if you know what to expect and what to do).
Now I want to help not just necros, but also other classes, figure out a Power Shatter Mesmer.
There are in general two main things you want to defend against:
1) Burst rotation from Greatsword skill 2 + Shatter (somtimes with blink + mantra of stun)
2) Burst rotation from Sword skill 3 + skill 2 + Shatter (sometimes with mantra of stun)
And they like to bait dodges/defenses before doing the real shatter burst. It could come from GS or Sword. So don’t let your guard down.
The most terrible and hardest to dodge is imo the burst from stealth at point-blank-range. Especially if you don’t have a very good connection or reflexes. One point-blank-range burst will just destroy you if you are glass. Not impossible to evade, but you really need to be extremely focused to get out of this if you don’t have any means to pre-warn it like a necro laying down a staff mark.
Here I present a video and the build I am using.
Video:
https://www.youtube.com/watch?v=qsby6rYkxS8
(edited by EremiteAngel.9765)