Fun side effect of running full heal spec..
…Your not selling me jagged horrors I hate those things, but for support and flesh golem yea it be better.
Ahriman (Necro), Ahzeck (Ele), Solace (Thief), Goddifist (Ranger) Kharne (Warr) Tomb
Hope, Is The First Step To Disappointment
Its just something i noticed while AoE farming in heal gear. Thought it was pretty funny.
I want to run a 5 man necro group all heal specced and see how many we can spawn at once!
But yu also noticed that jagged horros ale useles when in battle, they dps is extra low (ofc if they will atack target- 50% chance to atack). Even if yu have 5 of them, they die in 2 seconds to any aoe damage, or 1-2 hit by anyone . So meaby this look funny when yu have 5 at once, but this dont change that they useles .They can be useful only when die and yu have master train for poison aoe. But in most situation they die in 1/2 of way to target- so they really sux .. for now
Btw try sumon 5 jagged horrors in lich form- yu will se how long they live when in fight (about 1-2 seconds ) really loong time but not enought to do any dps
Wow, totally untrue, jaggies live for 10 seconds, more with regen on them. An army of jaggies would be awesome
My lich Form Jagged Horrors tend to out-live whatever I’m fighting, so…
As far as AI goes, Jagged Horrors are the most reliable minions. I think I’ve only had one time when my jagged horror wasn’t attacking, and that was more because it was running around like zerglings do in starcraft when you have too many attacking the same target.
Jagged horrors are awesome, I just wish I could have them more often.