Furious Shroud [Ferocity DS build]
I think you should go 4/4/0/0/6 and slap on a few zerk pieces to get back the lost precision
Chill of Death is way too good to pass up IMO
Also you need a stun breaker otherwise it should be solid
The crutch to this build would be relying too much on ds auto spam for your dps.
Almost hard countered by blinds.
I suppose flashing ds would get you some nice crits for a few seconds with dagger auto though.
also precision/vitality > healing power/toughness
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I almost posted earlier today, virtually the same kind of build, hoping to get some feedback as I’ve taken a bit of necro heat over this build on my server. (Not trying to hijack the thread, but the builds are just so similar.)
I’ve played this build for a year or more and like it a lot. It’s the survivability I like, both in and out of zergs. I built the Ascended armor before I found the build and so adapted as best I could. The rule was to keep baseline crit at 50% and Ferocity at 200 for the full benefit of Death Perception, Vital Persistence and LBs.
edit: Scholar. That 10% damage over 90% health is hard to pass up for the same power/toughness/crit/ferocity stats or less found in Pack or Brawler.
(edited by dmbgodzilla.2745)
Is there a cap on ferocity??