GS fixed?

GS fixed?

in Necromancer

Posted by: Anubris.8591

Anubris.8591

GS seems to be working better for me now in PVP.

AA seems to land more often now – especially when I mash on 1. Feels like range is farther. And it seems like after missing an attack (e.g., enemy moves out range) the follow-up attack is quicker causing less drop or restarting of AA combo chain.

Gravedigger animation seems smoother somehow. Doesn’t end abruptly. Can’t put my finger on why this is. Did the reaper always do a double spin?

GS 5 seems to “spawn” the claws on higher terrain now if you shoot the claws into an incline. I feel like it connects more than it used to.

Is it just me?

Can someone confirm?

Maybe I’m just delirious from praying every night that GS gets fixed = )

(edited by Anubris.8591)

GS fixed?

in Necromancer

Posted by: Vydahr.4285

Vydahr.4285

I…. think it’s the delirious option. Sadly. But, hey, if it feels better to you, great. And have fun with it

Drahvienn
Sylvari Power Reaper

GS fixed?

in Necromancer

Posted by: Anubris.8591

Anubris.8591

Dang…guess I’m finally losing it…. = (

GS fixed?

in Necromancer

Posted by: Flumek.9043

Flumek.9043

Youre dreaming, i failed #5 on temple mid incline just an hour ago.

PvP guild [YUM] -apply- (EU) http://muffinspvp.shivtr.com/

GS fixed?

in Necromancer

Posted by: Muchacho.2390

Muchacho.2390

I dont think they changed anything so…

GS fixed?

in Necromancer

Posted by: Cogbyrn.7283

Cogbyrn.7283

I’ve seen GS #5 work on inclines several times.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

GS fixed?

in Necromancer

Posted by: Anubris.8591

Anubris.8591

I’ve seen GS #5 work on inclines several times.

Yep. I tested it on the steps in the center part of auric basin. Seems to work pulling enemies from higher terrain.

It seemed buggy before where the claw would go into the steps, but no claws would return.

The claws seem to spawn properly on top of the steps for the returning animation of the attack and pull enemies down.

Also, previously, the claws sometimes would just knock down enemies instead of pulling them towards you.

I haven’t had that happen to me yet today.

GS fixed?

in Necromancer

Posted by: ImdA.4701

ImdA.4701

Well, my heart bleed when i heard GS sucks. In a hybrid chill reaper optic, GS is by far better than D/WH if you know how to use it well, especially for conquest. It’s even good in 1v1.

GS fixed?

in Necromancer

Posted by: Dristig.9678

Dristig.9678

I swear there is more to this. I used my GS exclusively in PvE tonight and was getting really good longer distance pulls even on inclines. I even managed to pull groups of 3 mobs into one cleave pile several times.

GS fixed?

in Necromancer

Posted by: Anubris.8591

Anubris.8591

Yeah, not sure why, but it does seem to work better now. Also, no ground targeting graphic sucks, but action camera does an ok job of helping with that.

GS fixed?

in Necromancer

Posted by: Aero.1489

Aero.1489

I’m not sure about you guys but sometimes I use GS 5 on a 2% incline and the mob stops about 5 feet from where it was and sometimes on a large incline like 20% they are pulled to me. I am having a hard time finding out why I cannot pull them to me. Really annoying because most the time I have my next skill going only to realize it is not going to hit because the mob did not move.

GS fixed?

in Necromancer

Posted by: Muchacho.2390

Muchacho.2390

I’m not sure about you guys but sometimes I use GS 5 on a 2% incline and the mob stops about 5 feet from where it was and sometimes on a large incline like 20% they are pulled to me. I am having a hard time finding out why I cannot pull them to me. Really annoying because most the time I have my next skill going only to realize it is not going to hit because the mob did not move.

Thats because most pulls are buggy.