GW2 Necromancers make no sense

GW2 Necromancers make no sense

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Posted by: Rikimaru.7890

Rikimaru.7890

Ok everyone knows their infamous reputation by now, but lets look at it from a different angle. What I mean is necromancers by lore are suppose to be infamous.
They are wielders of Black Magic and they play with corpses a lot.
By lore even if they are the “good guys” most people would frown on them.
They can be considered a necessary evil.
So this whole necromancers are the worst class is kinda depressing really.
I mean why would anyone study “Black Magic” if it is weaker than “White Magic”, and all you get is people pointing fingers at you?

So what I’m saying is necromancers in GW2 are an insult to the Dark Arts infamous reputation. Yeah they are infamous right now but for the wrong reasons.

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Posted by: Ara.4569

Ara.4569

In card games there’s weak cards that you learn not to play anymore as you progress. It’s part of the learning process.

After a while in GW2, necromancers realize they are weaker than other professions on every aspect, and reroll to a real profession.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: lorndarken.3702

lorndarken.3702

back in my day necros ruled every aspect of gaming , from magic the gathering , to everquest , to dark age of camelot as a bonedancer to diablo 2 !!! you wanna know what happen ?

all of those players back then who got destroyed by necromancers in those days , went on to become video game developers , and they created games like guild wars 1/2 , world of warcraft , diablo 3 , magic the gathering , ect ect ect .. and they either took the class out of those games or , made it such a joke that no one playing the class could ever get easy wins with it ever again ., it was called revenge of the nerds !

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Posted by: Lily.1935

Lily.1935

back in my day necros ruled every aspect of gaming , from magic the gathering , to everquest , to dark age of camelot as a bonedancer to diablo 2 !!! you wanna know what happen ?

all of those players back then who got destroyed by necromancers in those days , went on to become video game developers , and they created games like guild wars 1/2 , world of warcraft , diablo 3 , magic the gathering , ect ect ect .. and they either took the class out of those games or , made it such a joke that no one playing the class could ever get easy wins with it ever again ., it was called revenge of the nerds !

Guild wars 1 necromancer was one of the best professions in the game. Not a joke at all. You’d be hard pressed to find a situation that a necromancer wasn’t good or at least decent in. They were the second best healers, best nukers, second best tanks, powerful support and amazing pressure. Guild wars 1 necromancer was a Jack of all trades and master to EVERY KITTEN ONE! No video game before it or after it had made such a compelling necromancer class. At least in my opinion.

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Posted by: Shadelang.3012

Shadelang.3012

kitten I miss my shambling horde from gw1 during gvgs. All I had to say to our bursters was (Bring my bodies) and the army grew and grew and grew until I had something almost the size of our team ready to smash into the enemy teams side.

Most satisfying use of death magic as a command and control style player ive ever had.

Ghost Yak

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Posted by: Lily.1935

Lily.1935

kitten I miss my shambling horde from gw1 during gvgs. All I had to say to our bursters was (Bring my bodies) and the army grew and grew and grew until I had something almost the size of our team ready to smash into the enemy teams side.

Most satisfying use of death magic as a command and control style player ive ever had.

I was quite fond of Virulence myself. I used to use a condition death magic, Blood with a splash of curse hybrid build in a condi team that could lock down enemies. Of course it only worked in PvE because of the nerf to Fragility.

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Posted by: Pregnantman.8259

Pregnantman.8259

Just out of curiosity, does anyone know a MMO as new as or newer than GW2 which Necromancy or its iterations are not viewed as underdogs and are enjoyable to play? I still love my necro btw.

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Posted by: spoj.9672

spoj.9672

Necro was just so good in gw1 because of soul reaping. Best resource management attrib ever. Once you have that you can do anything with it.

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Posted by: Shadelang.3012

Shadelang.3012

Pregnantman sadly necro playstyle (debilitations…controls…attrition) often are considered to be “cheap” play. Essentially a necro takes an enemies strengths and negates it. To use this game as an example. The MM that uses death nova to have permanent weakness on a warrior. The wellomancer that strips away everything a support guard does. The powermancer that is capable of absorbing burst and using it to fuel his own.

Generally necros are very fun to play for those of us that get into it. But not so fun to play for those that fight us. I mean comeon. Just look at what we can do. Our skill tree should be called “Big wall of things to stop our opponent from being effective or at the very least FEELING effective”.

Most dark mages archetypes are like that. Often there debilitators or dot dealers. Sometimes summoners/controllers. From what I can tell putting a class like us into the game is…kind of a risk. You either have to keep it underpowered yet let it FEEL like its effective. Or have it be just as powerful and have it be something that acts as a gigantic feeling of “nope” on the battlefield.

To awnser your question. In all honestly I don’t know of any that actually has the FEEL of a necro without being nerfed into obvlivion because of whiny pricks that can’t be bothered to understand the difference between being fear chained to death (counterable with multiple stability sources/stunbreaks) and actually attritioned to death. (You keep hitting him but you feel like your situation is only getting worse the longer you fight.) Im hoping EQN has a necro or atleast a dark mage class worth mentioning in the future. Would be nice.

Ghost Yak

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Posted by: Shadelang.3012

Shadelang.3012

Although this game has a pretty good version of it. I just wish theyd take the kitten shackles off us already. But I know they can’t because wel be PERCIEVED as O.P. due to the nature of our combat even when we really arn’t.

Ghost Yak

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Posted by: Kholdstare.9608

Kholdstare.9608

Been playing necro main since bwe. They have gotten almost a non-stop stream of buffs every other patch. They are borderline op, plus they weren’t bad to begin with. Your problems sound like they’re the kind you’d solve with practice.

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Posted by: Shadelang.3012

Shadelang.3012

? Problems? I’ve been playing necro since the first day of the open beta haha. Im experienced enough that ive figured out any “problems” ive run into so you don’t need to patronize me. I wasn’t referring to necros in this game being weak by any means. I can kill kitten near anyone I choose to in a 1v1 or atleast hurt the kitten severely even if I lose.

What I was referring to was the inbuilt limitations put into us for balance reasons. Which as a gamer I 100% accept and understand. But as a necromancer lover im annoyed by them. Thats all. From a purely balance standpoint this game is as close as ive seen anyone get without pushing us over the edge to being actually equal with other classes. (Which they have pretty big reasons not to) That means that those of us necros that stick with it and become experienced can do pretty much whatever the hell we want.

But at the same time even in the more balanced version of the game we have today its still rare to see a necro in a team que 5v5 from an actual team. Most I encounter are random fifths. The day we actually take significant priority over another class in a role (bunker,assaulter,point holder, burster etc…) will most likely be the day the entire community starts screaming about how OP necros are. For the simple reason a well played necro often isn’t a FUN opponent to fight (and we like it like that)

Ghost Yak

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Posted by: SaintSnow.6593

SaintSnow.6593

Just wait, necros will have their day and soon we will have fotm necros running all over and we will all be hipsters being like oh I was playing necro before it was cool and whatnot.

Säïnt

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Posted by: Hvaran.6327

Hvaran.6327

In card games there’s weak cards that you learn not to play anymore as you progress. It’s part of the learning process.

After a while in GW2, necromancers realize they are weaker than other professions on every aspect, and reroll to a real profession.

wich gamemode are u talking about?

In wvw/gvg GWEN still meta.

Pve – maybe, who cares? Any class good for non olympic record speed run.

Pvp – low mobilty makes them unable to cath-up with other classes in points rotation, but that’s just all about how teams playing it, they copying spvp from others with rotations eles and thiefs or they trying to invent.

Handarand – Handacooon – Handa Panda – Handa Genie

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Posted by: lorndarken.3702

lorndarken.3702

Just wait, necros will have their day and soon we will have fotm necros running all over and we will all be hipsters being like oh I was playing necro before it was cool and whatnot.

ugh ^ don’t ever and i mean ever refer to players who play necro as hipsters . it’s bad enough that the class is a joke to begin with , people who play the class don’t need to be called tree hugers also ! and being a hipster is the lamest thing to be in the history of history !

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Posted by: Anchoku.8142

Anchoku.8142

I have been playing other professions and think Necro will never be as useful in PvE as other professions. Major balance adjustments are over.

The problem with conditions is that that are too powerful. Chill does far more damage mitigation than might adds to dps. They had to shut down Necromancer, transform it to a soft tank, and make sure all professions can inflict and remove conditions. Unshakable destroyed Necromancer’s niche in PvE and they cannot remove it without making other professions a lot more effective, too.

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Posted by: Bweaty.9187

Bweaty.9187

What got me, is it wasn’t what was written on the tin.

Attrition, extending fights each second making the necro stronger. = Worst attrition in game (No invul/block/dodge regen/etc), CC hits us with double whamy of we can’t build life force/chills/all our other defense we only get while attacking. Being a scramble for ‘burst damage over time’ mostly.

Fire & Burst Damage Over Time… Wrong god in lore, total opposite from what I understand…. and yeh ‘short high damage burst… of over time…’ just just aggh my brain!

Siphon, scales well with power to do more damage that isn’t mitigated by armor/etc. But crap for healing? From GW1 necro’s and the attrition manifesto/start of game talk, I imagined something like a huge long CD, double edged sword ‘huge siphon’. The closer you were to death, the bigger it was. Meaning it’d come down to 1 more hit, either kills you, or you time it perfectly and your totally fine. Not this 0.001% max life per attack silly thing… (If not in DS)

Worst pets/minions EVAR in a game.
Useless AI! (Not even a come back and stop standing in lava button)
Big elite dies if wet + full CD (Total joke).
Players can abuse ‘invis paths’ in PvP maps to make your pets run around doing nothing at all.
Minions ‘upscale’ elite/champ/world events in PvE as tho a player each.

Group wide Condition stacks???

All that said, and I do find myself playing my necro most. Def love him most. Even tho, it usually come’s down to – I’ll just grab my guard, it’ll be easier. (And I die a little inside, each time… maybe that’s how necro is master of death & depravity!)

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Posted by: pierwola.9602

pierwola.9602

Attrition, extending fights each second making the necro stronger. = Worst attrition in game.

From my point of view we have the best attrition in the game, personally i dont know a class/build that can out last me in “long” 1v1 fights and when it comes to small scale fights better think twice before you target me.

(edited by pierwola.9602)

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Posted by: Narkodx.1472

Narkodx.1472

Attrition, extending fights each second making the necro stronger. = Worst attrition in game.

From my point of view we have the best attrition in the game, personally i dont know a class/build that can out last me in “long” 1v1 fights and when it comes to small scale fights better think twice before you target me.

Absolutely no chance Necromancer has the best attrition in the game out of all professions

Where do you get sustained healing from? Every class has better options

Where do you mitigate damage from? No vigor blocks etc etc every class has better options

Shout Celestial Warr – Shadow Arts Condi Thief – Celestial Engi/Ele – Survival Condi Ranger – PU Mesmer – Almost every Guardian build is better as well

All those builds/classes heal and mitigate damage infinitely more effective than Necro

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Posted by: pierwola.9602

pierwola.9602

Where do you get sustained healing from? Every class has better options

Necrotic Grasp: 4% lf = 760 hp
Feast of Corruption: 3% lf = 570 hp (per condi)
Reaper’s Touch: 15% lf = 2850 hp
Spectral Grasp: 15% lf = 2850 hp
Last Gasp: 8% lf = 1520 hp (per hit)
Spectral Walk: 2% lf = 380 hp (per hit)
Perma Regeneration : 250hp/sec
Vampiric: 33hp/hit
Deathly Invigoration: 800 hp
Sigil of Renewal: 750 hp
Consume Conditions: 6000hp + 820hp (per condi)

Where do you mitigate damage from? No vigor blocks etc etc every class has better options

Sigil of Energy, Spectral Walk plus lots of defensive conditions (chill,criple,fear,weakness) and plague.

Also I dont have any problems with conditions/CC and thanks to scepter i have perma poison.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

LF=/=Health…

This is a common misconception within the community about that, and to be fair, none of these skills were Sustained Healing

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: flow.6043

flow.6043

Where do you get sustained healing from? Every class has better options

Perma Regeneration : 250hp/sec
Vampiric: 33hp/hit
Deathly Invigoration: 800 hp
Sigil of Renewal: 750 hp
Consume Conditions: 6000hp + 820hp (per condi)

This is weak, especially for someone who apparently has ~1k healing power.
Also, since you’re spending a lot of time in DS the perma regen isn’t really that perma, and for the same reason, neither is Vampiric.

And lf regen is not healing.

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Posted by: pierwola.9602

pierwola.9602

LF=/=Health…

This is a common misconception within the community about that, and to be fair, none of these skills were Sustained Healing

Its even better than hp, Its unaffected by poison and
thanks to dmg reduction while in DS you have even more hit points

(edited by pierwola.9602)

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

LF=/=Health…

This is a common misconception within the community about that, and to be fair, none of these skills were Sustained Healing

Its even better than hp, Its unaffected by poison and
thanks to dmg reduction nie white in DS you have even more hit points

It’s okay…

No worries… it’s okay…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: pierwola.9602

pierwola.9602

LF=/=Health…

This is a common misconception within the community about that, and to be fair, none of these skills were Sustained Healing

Its even better than hp, Its unaffected by poison and
thanks to dmg reduction nie white in DS you have even more hit points

It’s okay…

No worries… it’s okay…

Its not my fault that you don’t know how to use ds

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Posted by: spoj.9672

spoj.9672

Lol.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

LF=/=Health…

This is a common misconception within the community about that, and to be fair, none of these skills were Sustained Healing

Its even better than hp, Its unaffected by poison and
thanks to dmg reduction nie white in DS you have even more hit points

It’s okay…

No worries… it’s okay…

Its not my fault that you don’t know how to use ds

That my friend has to be one of my favourite things that has been said to me…

Kudos, I will make this my signature!

- Edit, should be there, trying to make it more subtle

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

(edited by GoogleBrandon.5073)