Give me tips on minions.

Give me tips on minions.

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Posted by: kKagari.6804

kKagari.6804

I’d like to know if anything other than the specialized minion traits will affect minions.

Mostly putrid explosion. Can I buff the damage with more power, crit, etc?

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

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Posted by: Bas.7406

Bas.7406

Only vulnerability stacking affects minions output outside of minion traits. Minion damage is static and based on your level.

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Posted by: Bhawb.7408

Bhawb.7408

No. Minions scale with traits and levels, and that’s it, to my knowledge.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: DrXer.2918

DrXer.2918

Debuf is better than explosion

Xryl Xyn, Tsarcasm, SoR

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Posted by: kKagari.6804

kKagari.6804

ahh thanks guys, was hoping to make a crazy build based around bone minions only lol

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Give me tips on minions.

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Posted by: Bas.7406

Bas.7406

Debuf is better than explosion

in pvp play yes! In pve, no! Though i will sometimes run without explosion or debuff in pve.

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Posted by: Bhawb.7408

Bhawb.7408

ahh thanks guys, was hoping to make a crazy build based around bone minions only lol

Bone minions can still have some decent niche rolls in direct damage builds, for example a power build with dagger/focus and wells to bomb teams could benefit from minions, summon them right as you get in, drop well of suffering and use focus 4 and 5 to stack up vulnerability/chill and damage, then explode the minions at the end for something like 2k-3k+ damage each, would be very possible.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: Bas.7406

Bas.7406

ahh thanks guys, was hoping to make a crazy build based around bone minions only lol

Bone minions can still have some decent niche rolls in direct damage builds, for example a power build with dagger/focus and wells to bomb teams could benefit from minions, summon them right as you get in, drop well of suffering and use focus 4 and 5 to stack up vulnerability/chill and damage, then explode the minions at the end for something like 2k-3k+ damage each, would be very possible.

Plus they are really the only finisher for axe/focus minion builds.

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Posted by: Bhawb.7408

Bhawb.7408

And if you trait into poison field on explosion, they make very strong fight-ending tools. Wait for your enemy to hit the 6k-10k HP mark, then pop one of them for 2-3k damage plus poison, hit them with some burst to drop them lower, and you’ve either forced them to waste a heal with 33% reduced effects, or you can pop your second one and drop them in a poison field, which makes it very difficult to get up easily.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: DrXer.2918

DrXer.2918

Bone minions are nice for the extra healing (since you get two) and the blast finish. My mm/siphon build does a good job healing.

Xryl Xyn, Tsarcasm, SoR

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Posted by: iCryptik.1496

iCryptik.1496

Don’t use them.

You can thank me later.

Alshazzär
Tarnished Coast [TC]

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Posted by: Brew Pinch.5731

Brew Pinch.5731

Don’t use them.

You can thank me later.

This is really solid advice and what I came here to say.

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Posted by: Nay of the Ether.8913

Nay of the Ether.8913

don’t listen to those guys, you can make them work especially if you’re just going to focus the build around the bone minions. I would use them solely as blast finishers and then make everything else you use combo fields. Pretty much all you need to do. You can use the power trait for extra minion dmg if you want and the minion recharge trait, but since you’re only running those minions, don’t spec into the minion HP trait, would be a waste. Hope you figure something out that works for you. Enjoy!

http://almunns.wix.com/elitedeathsociety
~Surrender fiend and you will get an easy death
~I could promise you the same…but it would be a lie…

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Posted by: striker.3704

striker.3704

Bone minions are probably the largest damage source as far as minions go. Putrid explosion scales with your power, much like the blood fiend’s taste of death scales with healing power. however everything else is only affected by minion traits or vulnerability.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

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Posted by: Panhauramix.2784

Panhauramix.2784

Are their abilities affected by your crit chance though? I remember them critting, just dont know if they crit at 4% (base at 80) or at my crit chance.

80’s: Razdhül Necro/Desire Mesmer/ Ykarys War/ Yphrit Ele/
Panhauramix Guardian/Pistoleros Engineer/ Orbite Thief
Gates of Madness – Leader of Homicide Volontaire [HV]

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Posted by: striker.3704

striker.3704

Are their abilities affected by your crit chance though? I remember them critting, just dont know if they crit at 4% (base at 80) or at my crit chance.

Minions do crit but they don’t deal any bonus damage when they do, so I don’t think putrid explosion would deal bonus damage if it crit (the only instance where a minion deals bonus damage is when the flesh golem does his crippling attack which deals 1000 versus his normal 700). Even if it did, it wouldn’t be worth stacking crit as well/minion builds don’t have any effect on crit traits, and putrid explosion at most happens twice every 16 seconds. On top of that the bone minions idle somewhat often so you won’t always get both of your explosions.

in short it isn’t worth stacking crit in a minion well build as the build doesn’t really benefit from it as much as power.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard

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Posted by: Noble.3647

Noble.3647

I have been a minion master since beta, and have tried dozens of builds based on minions – sadly, none are very good, because the minions are STUPID!

They do not attack like they should, and many times they do not attack at all.

They do not follow you as closely as they should; they are too stupid to make small jumps (preferring to run the LONG way around).

The Golem’s charge can be blocked by the smallest stone or bare-edge of a structure.

So, go conditions or burst – at least until the minions get some brains.

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Posted by: Bas.7406

Bas.7406

I have been a minion master since beta, and have tried dozens of builds based on minions – sadly, none are very good, because the minions are STUPID!

They do not attack like they should, and many times they do not attack at all.

They do not follow you as closely as they should; they are too stupid to make small jumps (preferring to run the LONG way around).

The Golem’s charge can be blocked by the smallest stone or bare-edge of a structure.

So, go conditions or burst – at least until the minions get some brains.

This is all bull. At launch, most of these issues were prevalent. All of them are fixed except the not attacking as quickly as I would prefer.

They follow much closer now. When you jump off a cliff they do not run down, they will simply appear next to you. They will disengage from chasing a target if you switch targets or simply run away. The Golem’s charge works just like every other charge in the game, including RTL and every weapon charge.

Conditions are much more situational and have just as many bugs (corrupt boon, Plague signet, and so on) as Minion builds.

Seems like it’s not the minions that are stupid.

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Posted by: Bas.7406

Bas.7406

Minions do crit but they don’t deal any bonus damage when they do, so I don’t think putrid explosion would deal bonus damage if it crit (the only instance where a minion deals bonus damage is when the flesh golem does his crippling attack which deals 1000 versus his normal 700). Even if it did, it wouldn’t be worth stacking crit as well/minion builds don’t have any effect on crit traits, and putrid explosion at most happens twice every 16 seconds. On top of that the bone minions idle somewhat often so you won’t always get both of your explosions.

in short it isn’t worth stacking crit in a minion well build as the build doesn’t really benefit from it as much as power.

Minions do not crit in the same sense we do. They have special attacks that deal more damage. It’s just not tied to yours. My flesh Golem will hit anywhere from 500 – 1200 depending on the hit. Flesh Wurm is your highest damage minion.

Going berzerker gear is the way to go with a minion build, because you still need to do damage on your own. The key is to remember that minions are the add on to your damage.

The only ability that buffs minion damage is Vulnerability and is the chief reason why Axe/Focus is the single best weapon combo to run with Minions.