Grasping Dead -the deadly skill-

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Siva Mira.3546

Siva Mira.3546

Do you know how much bleeding this skill can put out in a single use?
You guess it.

All is vain.

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Shiki.7148

Shiki.7148

1/4 of what one Engi skill applies. 1/3 if it crits and triggers barbed precision.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Suzukou.4831

Suzukou.4831

Does engi apply AoE bleeds?

tutturuu~

Grasping Dead -the deadly skill-

in Necromancer

Posted by: TheLastNobody.8319

TheLastNobody.8319

Does engi apply AoE bleeds?

Yes, grenade kit 2, it throws out 3 grenades, each with their own crit chance so if all 3 crit, all 3 May apply an extra bleed stack. And also it’s on half the cool down grasping dead is. They also have toolki, which applies an aoe bleed and cripple. That lasts for a small duration.

A knight in shining armor is a man who never had his metal truly tested.

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Siva Mira.3546

Siva Mira.3546

You would need to get hit by all 3 Grenade to get that number and those hits need to crit and proc at a chance of 15%. The possibility of this amazing number can happen is nowhere near realistic.

For Grasping Dead, when traited you have a base Bleeding of 14sec + 20%(trait) + 20%(Sigil) + 45% (Rune) = 24.9sec

All is vain.

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Dadnir.5038

Dadnir.5038

does this skill suddenly received a buff? because it’s undocumented on patch note (or I may be blind) and it has never ever been an issue before…. Beside :
- Bleed is the weakest condition in game right now
- In 25 seconds there is no profession that can’t purge itself at least twice.

No core profession should be balanced around an optional elite specialization.

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Vizardlorde.8243

Vizardlorde.8243

You would need to get hit by all 3 Grenade to get that number and those hits need to crit and proc at a chance of 15%. The possibility of this amazing number can happen is nowhere near realistic.

For Grasping Dead, when traited you have a base Bleeding of 14sec + 20%(trait) + 20%(Sigil) + 45% (Rune) = 24.9sec

^ never ran into a condition engi in wvw pre patch >.>

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Dadnir.5038

Dadnir.5038

You would need to get hit by all 3 Grenade to get that number and those hits need to crit and proc at a chance of 15%. The possibility of this amazing number can happen is nowhere near realistic.

For Grasping Dead, when traited you have a base Bleeding of 14sec + 20%(trait) + 20%(Sigil) + 45% (Rune) = 24.9sec

I knew there was a big mistake here.

Base bleeding is 7sec. Leading to 14sec with trait/sigil and runes.

No core profession should be balanced around an optional elite specialization.

Grasping Dead -the deadly skill-

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

You would need to get hit by all 3 Grenade to get that number and those hits need to crit and proc at a chance of 15%. The possibility of this amazing number can happen is nowhere near realistic.

For Grasping Dead, when traited you have a base Bleeding of 14sec + 20%(trait) + 20%(Sigil) + 45% (Rune) = 24.9sec

I knew there was a big mistake here.

Base bleeding is 7sec. Leading to 14sec with trait/sigil and runes.

Lingering Curse doubles the base duration.

Dragonbrand |Drarnor Kunoram: Charr Necro
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