Help for a newbie Necro?
1) In PvE, you generally want to roll Berserker.
2) Do you have Heart of Thorns (and thus access to Reaper) or not? You pretty much always run Spite in PvE. If you have Reaper, that’s your third line anyway and the second line would be Soul Reaping, Death Magic or Blood Magic, depending on if you want pure DPS in a group setup, a self sustaining build with some minions or support your team with life leech and the ability to prevent your downed partymembers from bleeding out and having access to other useful stuff like teleporting downed party members to your location while healing them a bit. If you don’t have Reaper, Soul Reaping is generally your third line and Curses takes the place of Soul Reaping in the second line.
Traits I usually use for each of those lines are
Spite: Spiteful Talisman – Rending Shroud – Close to Death
Curses: Chilling Darkness/Plague Sending – Master of Corruption/Path of Darkness – Weakening Shroud
Blood Magic: Blood Bond – Vampiric Presence – Transfusion/Vampiric Rituals
Death Magic: Flesh of the Master – Deadly Strength – Corrupter’s Fervor
Soul Reaping: Speed of Shadows/Unyielding Blast – Vital Persistance/Spectral Mastery – Either of the three Grandmaster Traits, though Foot in the Grave is used mostly for skipping, though it does have uses outside of that.
Reaper: Chilling Nova – Decimate Defenses – Reaper’s Onslaught
That’s pretty much a baseline when it comes to traits, you’ll have to see what works best when and change up stuff whenever needed. Also, just because I didn’t list a trait doesn’t necessarily mean it’s bad/not useful.
3) If you have Reaper, Greatsword and Dagger/Focus work well, if you don’t have it, replace the Greatsword with Dagger/Warhorn. I sometimes like taking staff with me due to what it offers, but that’s mostly me I guess. In general you want to be able to keep a full set of weapons you can use because you never know when something might prove to be useful (though I have to admit that I don’t think I ever touched axe lol) – If you get Scepter, you’d go with Sinister or Viper-stats (if you have access to HoT for the latter) of course, though I’m not sure which of those performs better on Necro.
Otherwise this is some great lecture to read. Spoj’s probably going to add the new stuff soon, but I’m not him so I can’t say for sure.
Also, in case it wasn’t obvious enough, those tips are all focused on PvE as I’m not much of WvW/PvP-player.
1) In PvE, you generally want to roll Berserker.
2) Do you have Heart of Thorns (and thus access to Reaper) or not? You pretty much always run Spite in PvE. If you have Reaper, that’s your third line anyway and the second line would be Soul Reaping, Death Magic or Blood Magic, depending on if you want pure DPS in a group setup, a self sustaining build with some minions or support your team with life leech and the ability to prevent your downed partymembers from bleeding out and having access to other useful stuff like teleporting downed party members to your location while healing them a bit. If you don’t have Reaper, Soul Reaping is generally your third line and Curses takes the place of Soul Reaping in the second line.Traits I usually use for each of those lines are
Spite: Spiteful Talisman – Rending Shroud – Close to Death
Curses: Chilling Darkness/Plague Sending – Master of Corruption/Path of Darkness – Weakening Shroud
Blood Magic: Blood Bond – Vampiric Presence – Transfusion/Vampiric Rituals
Death Magic: Flesh of the Master – Deadly Strength – Corrupter’s Fervor
Soul Reaping: Speed of Shadows/Unyielding Blast – Vital Persistance/Spectral Mastery – Either of the three Grandmaster Traits, though Foot in the Grave is used mostly for skipping, though it does have uses outside of that.
Reaper: Chilling Nova – Decimate Defenses – Reaper’s OnslaughtThat’s pretty much a baseline when it comes to traits, you’ll have to see what works best when and change up stuff whenever needed. Also, just because I didn’t list a trait doesn’t necessarily mean it’s bad/not useful.
3) If you have Reaper, Greatsword and Dagger/Focus work well, if you don’t have it, replace the Greatsword with Dagger/Warhorn. I sometimes like taking staff with me due to what it offers, but that’s mostly me I guess. In general you want to be able to keep a full set of weapons you can use because you never know when something might prove to be useful (though I have to admit that I don’t think I ever touched axe lol) – If you get Scepter, you’d go with Sinister or Viper-stats (if you have access to HoT for the latter) of course, though I’m not sure which of those performs better on Necro.
Otherwise this is some great lecture to read. Spoj’s probably going to add the new stuff soon, but I’m not him so I can’t say for sure.Also, in case it wasn’t obvious enough, those tips are all focused on PvE as I’m not much of WvW/PvP-player.
Thank you for this. Seriously. And yeah, I’ve got HoT. Rerolled after the changes to Warrior and its new “elite spec”
Everything Novaan said is spot on, just an addendum, mostly for HoT open world: in the new maps, I highly advise to take Dagger/Warhorn instead of Dagger/Focus. Dagger/Focus is good damage and chill, but against the bosses around the new areas you need to take down the defiance bar, and with people still not even trying to do that (seriously, once we were in 15-ish and I was the only one trying to stun the boss <.<) it’s useful to go heavy on that route for now. Going WH5, then WH4, RS5 and 4 for chilling bolts, with Dagger 3 and GS4 if you have time, takes a good chunk off enemies’ break bar.
Rafflesia Sothoth, Silvary Necromancer
What about for utility skills?
Base utilities I run are Signet of Spite + Well of Corruption and Suffering. Elite is usually either Lich or Flesh Golem. Heal varies, Blood Fiend is pretty kitten good now, but Signet of Vampirism helps your whole party and Consume Conditions helps when you’re dealing with conditions etc. Otherwise it really depends on the situation and what (you think) you’re going to encounter, your party is (not) going to have…